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79 lines
1.9 KiB
79 lines
1.9 KiB
index = 0;
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while (index<30){
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mystring = index;
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if (index<10) mystring = "0" + index;
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sprites[index] = SpriteNewWithImage("../spinfinity/throbber-" + mystring + ".png");
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sprites[index].orig_image = sprites[index].image;
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sprites[index].xd = (50 + index)/10;
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sprites[index].yd = (50 + index)/10;
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index = index + 1;
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}
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random = 1;
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count = 0;
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progress=0;
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fun update_logo_sprite (sprite){
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image_width = ImageGetWidth (sprite.image);
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image_height = ImageGetHeight(sprite.image);
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if (sprite.x < 0)
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sprite.xd = +(global.random % 5 + 1);
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if (sprite.y < 0)
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sprite.yd = +(global.random % 5 + 1);
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if ((sprite.x + image_width) > 800)
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sprite.xd = -((global.random % 5 + 1));
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if ((sprite.y + image_height) > 600)
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sprite.yd = -((global.random % 5 + 1));
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global.random = (1 + global.random * 7) % 101;
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sprite.x = sprite.x + sprite.xd*global.progress;
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sprite.y = sprite.y + sprite.yd*global.progress;
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sprite.image = ImageRotate(sprite.orig_image, count*0.1);
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SpriteUpdate(sprite);
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}
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fun refresh (){
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index = 0;
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count++;
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while (!(index>=30)){
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update_logo_sprite (sprites[index]);
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index++;
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}
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return;
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}
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fun on_progress (duration, progress){
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global.progress = progress*300;
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}
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fun on_keyboard (key){
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index = 0;
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if (key == "a"){
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while (!(index>=30)){
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sprites[index].x = 0;
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index++;
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}
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}
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if (key == "b"){
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while (!(index>=30)){
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sprites[index].y = 0;
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index++;
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}
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}
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return;
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}
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// This is a comment
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# As is this (both are acceptable because people do forget which to use)
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/* A block comment /* with a nested sub-comment */ */
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PlymouthSetRefreshFunction(refresh);
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PlymouthSetKeyboardInputFunction(on_keyboard);
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PlymouthSetBootProgressFunction(on_progress);
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PlymouthSetUpdateStatusFunction(on_keyboard);
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