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22 lines
1.4 KiB
22 lines
1.4 KiB
9 years ago
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diff -ru blokish.orig/src/blokish.cpp blokish/src/blokish.cpp
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--- blokish.orig/src/blokish.cpp 2007-04-01 17:01:26.000000000 -0400
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+++ blokish/src/blokish.cpp 2015-11-15 21:48:32.426081482 -0500
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@@ -903,7 +903,7 @@
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void OnSaveGame(wxCommandEvent &event)
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{
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WaitForAIToFinish();
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- wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxSAVE);
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+ wxString filename = wxFileSelector(wxString::FromAscii("Select a filename to save as"), wxString::FromAscii(""), wxString::FromAscii("default.sav"), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_SAVE);
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if(!filename.empty())
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{
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std::ofstream outFile(filename.fn_str(), std::ios::binary);
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@@ -915,7 +915,7 @@
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void OnLoadGame(wxCommandEvent &event)
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{
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WaitForAIToFinish();
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- wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxOPEN | wxFILE_MUST_EXIST);
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+ wxString filename = wxFileSelector(wxString::FromAscii("Select a game to load"), wxString::FromAscii(""), wxString::FromAscii(""), wxString::FromAscii(".sav"), wxString::FromAscii("*.sav"), wxFD_OPEN | wxFD_FILE_MUST_EXIST);
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if(!filename.empty())
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{
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std::ifstream inFile(filename.fn_str(), std::ios::binary);
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