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# Copyright 1999-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit desktop wrapper xdg
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MY_P="${PV//./_}"
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MY_P="${PN}_complete_story_v${MY_P%_*}_build_${MY_P##*_}"
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MY_PN="Trine 2"
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DESCRIPTION="Sidescrolling game of action, puzzles and platforming, Complete Story edition"
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HOMEPAGE="http://www.trine2.com/"
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SRC_URI="${MY_P}_humble_linux_full.zip"
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LICENSE="all-rights-reserved"
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SLOT="0"
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KEYWORDS="-* ~amd64 ~x86"
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IUSE="+launcher"
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RESTRICT="bindist fetch splitdebug"
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QA_PREBUILT="opt/${PN}/${PN}*
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opt/${PN}/lib/*"
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BDEPEND="app-arch/unzip"
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RDEPEND="
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media-gfx/nvidia-cg-toolkit[abi_x86_32]
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media-libs/alsa-lib[abi_x86_32]
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media-libs/freetype:2[abi_x86_32]
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media-libs/libogg[abi_x86_32]
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>=media-libs/libvorbis-1.3[abi_x86_32]
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>=media-libs/openal-1.15[abi_x86_32]
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>=sys-devel/gcc-4.6[cxx]
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>=sys-libs/glibc-2.15
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sys-libs/zlib[abi_x86_32]
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virtual/glu[abi_x86_32]
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virtual/opengl[abi_x86_32]
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launcher? (
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dev-libs/expat[abi_x86_32]
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dev-libs/glib:2[abi_x86_32]
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media-libs/libpng-compat:1.2[abi_x86_32]
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sys-apps/dbus[abi_x86_32]
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sys-apps/util-linux[abi_x86_32]
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x11-libs/gdk-pixbuf:2[abi_x86_32]
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x11-libs/gtk+:2[abi_x86_32]
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x11-libs/libX11[abi_x86_32]
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x11-libs/pango[abi_x86_32,X]
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)"
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S="${WORKDIR}"
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pkg_nofetch() {
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einfo "Please buy and download ${SRC_URI} from:"
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einfo " https://www.humblebundle.com/store/trine-2-complete-story"
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einfo "and move it to your distfiles directory."
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}
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src_prepare() {
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default
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# SDL 1.3 is very special and crashes when fullscreen if
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# /usr/bin/gnome-screensaver-command is missing. XD
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sed -i 's:/usr/bin/gnome-screensaver-command:/bin/true\x0 :g' \
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lib/lib32/libSDL-1.3.so.0 || die
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}
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src_install() {
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local dir=/opt/${PN}
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insinto "${dir}"
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doins -r *.fbq data
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exeinto "${dir}"
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newexe bin/${PN}_linux_32bit ${PN}
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exeinto "${dir}"/lib
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doexe lib/lib32/lib{{SDL-1.3,PhysXLoader}.so.*,PhysX{Cooking,Core}.so} # Avoid duplicates.
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make_wrapper ${PN} ./${PN} "${dir}" "${dir}"/lib
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make_desktop_entry ${PN} "${MY_PN}"
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if use launcher ; then
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exeinto "${dir}"
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newexe bin/${PN}_linux_launcher_32bit ${PN}-launcher
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make_wrapper ${PN}-launcher ./${PN}-launcher "${dir}" "${dir}"/lib
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make_desktop_entry ${PN}-launcher "${MY_PN} (launcher)"
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# Launcher binary has hardcoded the game path.
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dosym ../${PN} "${dir}"/bin/${PN}_bin_starter.sh
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fi
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doicon -s 64 ${PN}.png
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dodoc readme_changelog.txt readme/{KNOWN_LINUX_ISSUES,README}
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}
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