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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<maintainer type="person" proxied="yes">
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<email>alexey+gentoo@asokolov.org</email>
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<name>Alexey Sokolov</name>
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</maintainer>
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<maintainer type="project" proxied="proxy">
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<email>proxy-maint@gentoo.org</email>
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<name>Proxy Maintainers</name>
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</maintainer>
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<maintainer type="project">
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<email>games@gentoo.org</email>
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<name>Gentoo Games Project</name>
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</maintainer>
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<use>
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<flag name="devtools">Install development tools like
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bsatool, esmtool and opencs.</flag>
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<flag name="osg-fork">Use OpenSceneGraph forked by OpenMW instead of upstream OSG.</flag>
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</use>
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<upstream>
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<changelog>https://github.com/OpenMW/openmw/releases</changelog>
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<doc lang="en">https://wiki.openmw.org</doc>
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<bugs-to>https://bugs.openmw.org/</bugs-to>
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<remote-id type="github">OpenMW/openmw</remote-id>
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<remote-id type="gitlab">OpenMW/openmw</remote-id>
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</upstream>
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<longdescription lang="en">
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OpenMW is a new and modern engine based on the one that runs the 2002
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open-world RPG Morrowind. The engine (OpenMW) will come with its own
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editor (OpenCS) which will allow the user to edit or create their own
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games. Both OpenCS and OpenMW are written from scratch and aren’t
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made to support any third party programs the original Morrowind
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engine uses to improve its functionality.
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</longdescription>
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</pkgmetadata>
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