42 lines
1.8 KiB
XML
42 lines
1.8 KiB
XML
<?xml version='1.0' encoding='UTF-8'?>
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<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<longdescription lang="en">
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The Freedoom project aims to create a complete free content first person
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shooter game. But Freedoom by itself is just the raw material for a
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game: it must be paired with a compatible game engine to be played.
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id Software released the source code to their classic game, Doom, under
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the GNU General Public License. This means that the program code that
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powers Doom is free; Freedoom complements this with free levels,
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artwork, sound effects and music to make a completely free game.
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Phase 1 is the first part of the single-player game, containing four
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chapters which are nine levels each, smoothly paced for beginner
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players. It is compatible with mods for the original Doom and The
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Ultimate Doom.
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Phase 2 is the second major part of the single-player game, a massive
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32-level chapter expanding upon the same concepts present in Phase 1, as
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well as containing additional monsters and the double-barreled shotgun!
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The levels in this game tend to demand more skillful play than the
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previous chapters. It is compatible with mods for Doom II.
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</longdescription>
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<maintainer type="person">
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<email>vilhelm.gray@gmail.com</email>
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<name>William Breathitt Gray</name>
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</maintainer>
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<maintainer type="project">
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<email>proxy-maint@gentoo.org</email>
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<name>Proxy Maintainers</name>
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</maintainer>
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<maintainer type="project">
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<email>games@gentoo.org</email>
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<name>Gentoo Games Project</name>
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</maintainer>
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<upstream>
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<bugs-to>https://github.com/freedoom/freedoom/issues</bugs-to>
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<doc lang="en">https://freedoom.github.io</doc>
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<remote-id type="github">freedoom/freedoom</remote-id>
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</upstream>
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</pkgmetadata>
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