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154 lines
4.5 KiB
154 lines
4.5 KiB
# Copyright 1999-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit toolchain-funcs
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DESCRIPTION="collection of games from NetBSD"
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HOMEPAGE="https://www.polyomino.org.uk/computer/software/bsd-games/"
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SRC_URI="https://github.com/msharov/bsd-games/archive/refs/tags/v${PV}.tar.gz -> ${P}.tar.gz"
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SRC_URI+=" https://dev.gentoo.org/~sam/distfiles/${CATEGORY}/${PN}/${P}-verbose-build.patch.gz"
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LICENSE="BSD"
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# Subslot indicates the fork / new version
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# 3 doesn't include the same games as the classic variant, etc
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SLOT="0/3"
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KEYWORDS="~amd64 ~x86"
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# 'check' target doesn't exist, nor do any actual tests
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# bug #779649
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RESTRICT="test"
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DEPEND="
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sys-apps/miscfiles
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sys-libs/ncurses:=[unicode(+)]
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!games-puzzle/hangman
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!games-misc/wumpus
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"
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RDEPEND="
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${DEPEND}
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acct-group/gamestat
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"
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BDEPEND="
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sys-devel/bison
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sys-devel/flex
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virtual/pkgconfig
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"
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PATCHES=(
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"${WORKDIR}"/${PN}-3.1-verbose-build.patch
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"${FILESDIR}"/${PN}-3.1-no-install-manpages-automatically.patch
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)
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# Set GAMES_TO_BUILD variable to whatever you want
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GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure atc battlestar caesar cribbage
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dab drop4 gofish gomoku hangman klondike robots sail snake spirhunt
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worm wump}
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src_prepare() {
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default
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# Use completely our own CFLAGS/LDFLAGS, no stripping and so on
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sed -i \
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-e 's/+= -std=c11 @pkgcflags@ ${CFLAGS}/= -std=c11 @pkgcflags@ ${CFLAGS}/' \
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-e 's/+= @pkgldflags@ ${LDFLAGS}/= @pkgldflags@ ${LDFLAGS}/' \
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-e s'/${INSTALL} -m 755 -s/${INSTALL} -m 755/' \
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-e '/man[6]dir/d' \
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Config.mk.in || die
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# Yes, this stinks.
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# Right now, the custom configure script calls pkg-config manually
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# and seds it a bunch, and this is easier.
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# Force looking for both ncurses and ncursesw
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sed -i -e 's/pkgs="ncurses"/pkgs="ncursesw"/' configure || die
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cp "${FILESDIR}"/config.params-gentoo config.params || die
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echo bsd_games_cfg_usrlibdir=\"$(get_libdir)\" >> ./config.params || die
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echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die
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echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die
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}
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src_configure() {
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tc-export AR CC RANLIB
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econf
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}
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src_compile() {
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emake CFLAGS="${CFLAGS}" LDFLAGS="${LDFLAGS}"
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}
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src_test() {
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addwrite /dev/full
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emake -j1 check
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}
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src_install() {
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dodir /var/games
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emake -j1 DESTDIR="${D}" install
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_build_game() {
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has ${1} ${GAMES_TO_BUILD}
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}
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_do_statefile() {
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touch "${ED}"/var/games/${1} || die
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chmod ug+rw "${ED}"/var/games/${1} || die
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}
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# set some binaries to run as games group (+S)
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_build_game atc && fperms g+s /usr/bin/atc
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_build_game battlestar && fperms g+s /usr/bin/battlestar
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_build_game canfield && fperms g+s /usr/bin/canfield
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_build_game cribbage && fperms g+s /usr/bin/cribbage
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_build_game phantasia && fperms g+s /usr/bin/phantasia
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_build_game robots && fperms g+s /usr/bin/robots
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_build_game sail && fperms g+s /usr/bin/sail
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_build_game snake && fperms g+s /usr/bin/snake
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_build_game tetris && fperms g+s /usr/bin/tetris-bsd
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# state files
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_build_game atc && _do_statefile atc_score
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_build_game battlestar && _do_statefile battlestar.log
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_build_game canfield && _do_statefile cfscores
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_build_game cribbage && _do_statefile criblog
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_build_game hack && keepdir /var/games/hack
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_build_game robots && _do_statefile robots_roll
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_build_game sail && _do_statefile saillog
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_build_game snake && _do_statefile snake.log && _do_statefile snakerawscores
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_build_game tetris && _do_statefile tetris-bsd.scores
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# extra docs
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_build_game atc && docinto atc
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_build_game boggle && { docinto boggle ; dodoc boggle/README; }
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_build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; }
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_build_game hunt && { docinto hunt ; dodoc hunt/README; }
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_build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; }
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# Install the man pages manually to make life easier (circumventing compression)
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local game
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for game in ${GAMES_TO_BUILD[@]} ; do
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if [[ -e ${game}/${game}.1 ]] ; then
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doman ${game}/${game}.1
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else
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doman ${game}/${game}.6
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fi
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done
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# Since factor is usually not installed, and primes.6 is a symlink to
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# factor.6, make sure that primes.6 is ok ...
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if _build_game primes && [[ ! $(_build_game factor) ]] ; then
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rm -f "${ED}"/usr/share/man/man6/{factor,primes}.6 || die
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newman factor/factor.6 primes.6
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fi
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# All of this needs to be owned by the gamestat group
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fowners -R :gamestat /var/games/
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# ... and so do the binaries
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fowners -R :gamestat /usr/bin/
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# State dirs
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fperms -R ug+rw /var/games/
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}
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