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36 lines
1.5 KiB
36 lines
1.5 KiB
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<maintainer type="person">
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<email>ionen@gentoo.org</email>
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<name>Ionen Wolkens</name>
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</maintainer>
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<maintainer type="project">
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<email>games@gentoo.org</email>
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<name>Gentoo Games Project</name>
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</maintainer>
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<longdescription>
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Godot Engine is a feature-packed, cross-platform game engine
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to create 2D and 3D games from a unified interface. It provides
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a comprehensive set of common tools, so that users can focus on
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making games without having to reinvent the wheel. Games can be
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exported with one click to a number of platforms, including the
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major desktop platforms (Linux, macOS, Windows), mobile
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platforms (Android, iOS), as well as Web-based platforms (HTML5)
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and consoles.
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</longdescription>
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<use>
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<flag name="bullet">Enable the <pkg>sci-physics/bullet</pkg> module</flag>
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<flag name="deprecated">Enable support for deprecated features</flag>
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<flag name="raycast">Enable the raycast Editor module using <pkg>media-libs/embree</pkg></flag>
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<flag name="runner">Build an additional binary optimized for running games (only relevant with USE=tools)</flag>
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<flag name="speech">Enable text-to-speech support</flag>
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<flag name="tools">Enable the Godot Editor for game development</flag>
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<flag name="webm">Enable the WebM module</flag>
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</use>
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<upstream>
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<doc>https://docs.godotengine.org/</doc>
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<remote-id type="github">godotengine/godot</remote-id>
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</upstream>
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</pkgmetadata>
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