31 lines
1.1 KiB
Text
31 lines
1.1 KiB
Text
# ChangeLog for games-fps/quake3-ruinhunters
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# Copyright 1999-2009 Gentoo Foundation; Distributed under the GPL v2
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# $Header: /var/cvsroot/gentoo-x86/games-fps/quake3-ruinhunters/ChangeLog,v 1.8 2009/10/10 17:29:39 nyhm Exp $
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10 Oct 2009; Tristan Heaven <nyhm@gentoo.org>
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quake3-ruinhunters-1.0a-r1.ebuild:
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Stable on amd64/x86
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07 Oct 2009; Tristan Heaven <nyhm@gentoo.org>
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quake3-ruinhunters-1.0a-r1.ebuild:
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EAPI=2; fix unpack order
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*quake3-ruinhunters-1.0a-r1 (24 Oct 2006)
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24 Oct 2006; Chris Gianelloni <wolf31o2@gentoo.org>
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+quake3-ruinhunters-1.0a-r1.ebuild:
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Added new revision for testing which uses the brand-spankin-new
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games-mods.eclass to reduce ebuild code.
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*quake3-ruinhunters-1.0a (20 Mar 2003)
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16 Jul 2003; Mike Frysinger <vapier@gentoo.org> :
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Added games-q3mod.eclass support #23871.
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04 Apr 2003; Philip Walls <malverian@gentoo.org>
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quake3-ruinhunters-1.0a.ebuild :
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Make sure it unpacks the full package and patch in the correct order
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20 Mar 2003; Philip Walls <malverian@gentoo.org>
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quake3-ruinhunters-1.0a.ebuild files/digest-quake3-ruinhunters-1.0a :
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Initial import.
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