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64 lines
1.6 KiB
64 lines
1.6 KiB
# Copyright 1999-2022 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=8
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CHECKREQS_DISK_BUILD="3497M"
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inherit desktop check-reqs unpacker wrapper xdg
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DESCRIPTION="Sci-fi themed action RPG where you fight through a stunning futuristic city"
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HOMEPAGE="https://supergiantgames.com/games/transistor/"
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SRC_URI="${PN}_${PV//./_}.sh"
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S="${WORKDIR}/data/noarch"
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LICENSE="GOG-EULA"
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SLOT="0"
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# The game /should/ work on x86, but it always crashes with an error about
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# libBink.so for some reason.
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KEYWORDS="-* ~amd64"
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RESTRICT="bindist fetch splitdebug"
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DIR="/opt/${PN}"
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QA_PREBUILT="${DIR#/}/*"
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# This only seems to directly need SDL2. It also depends on Lua 5.2, but we no
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# longer package that, and newer versions do not work.
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RDEPEND="media-libs/libsdl2[joystick,opengl,sound,video]"
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BDEPEND="app-arch/unzip"
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pkg_nofetch() {
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einfo "Please buy and download ${SRC_URI} from:"
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einfo " https://www.gog.com/en/game/${PN}"
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einfo "and move it to your distfiles directory."
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}
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src_unpack() {
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unpack_zip ${A}
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}
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src_prepare() {
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default
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rm -v game/lib*/libSDL2-2.0.so.0 || die
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}
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src_install() {
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local \
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arch=$(usex amd64 x86_64 x86) \
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libdir=lib$(usex amd64 64 "")
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insinto "${DIR}"
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doins -r game/{*.bmp,*.cfg,*.dll*,*.xml,*config,Transistor.exe,steam_appid.txt,Content/}
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exeinto "${DIR}"
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doexe game/Transistor.bin.${arch}
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exeinto "${DIR}"/${libdir}
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doexe game/${libdir}/*.so*
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dodoc game/Linux.README
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newicon -s 256 support/icon.png ${PN}.png
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make_wrapper ${PN} ./Transistor.bin.${arch} "${DIR}"
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make_desktop_entry ${PN} Transistor
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}
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