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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<maintainer restrict=">=media-gfx/blender-2.77" type="person">
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<email>j.scruggs@gmail.com</email>
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<name>Jonathan Scruggs</name>
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</maintainer>
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<maintainer restrict=">=media-gfx/blender-2.77" type="person">
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<email>agrigo2001@yahoo.com.au</email>
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<name>Adrian Grigo</name>
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</maintainer>
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<maintainer type="project">
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<email>proxy-maint@gentoo.org</email>
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<name>Proxy Maintainers</name>
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</maintainer>
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<maintainer type="project">
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<email>graphics@gentoo.org</email>
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<name>Gentoo Graphics Project</name>
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</maintainer>
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<longdescription>
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Blender, the open source software for 3D modeling, animation,
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rendering, post-production, interactive creation and playback.
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</longdescription>
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<use>
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<flag name="boost">
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Enable features depending on boost.
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</flag>
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<flag name="bullet">
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Enable Bullet (Physics Engine).
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</flag>
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<flag name="collada">
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Add support for Collada interchange format through
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<pkg>media-libs/opencollada</pkg>.
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</flag>
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<flag name="colorio">
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Enable OpenColorIO color management through
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<pkg>media-libs/opencolorio</pkg>.
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</flag>
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<flag name="cuda">
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Build cycles renderer with nVidia CUDA support.
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</flag>
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<flag name="cycles">
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Build cycles renderer (requires <pkg>media-libs/openimageio</pkg> and
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<pkg>dev-libs/boost</pkg>).
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</flag>
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<flag name="dds">
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Adds DDS textures support to Blender.
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</flag>
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<flag name="doc">
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Build C and Python API documentation directly from the source code.
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</flag>
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<flag name="elbeem">
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Adds surface fluid simulation to Blender using El'Beem library.
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</flag>
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<flag name="game-engine" restrict=">=media-gfx/blender-2.50">
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Adds Game Engine support to Blender.
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</flag>
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<flag name="headless" restrict=">=media-gfx/blender-2.77">
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Build without graphical support (renderfarm, server mode only).
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</flag>
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<flag name="jemalloc" restrict=">=media-gfx/blender-2.77">
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Use <pkg>dev-libs/jemalloc</pkg> for memory allocation.
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</flag>
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<flag name="llvm" restrict=">=media-gfx/blender-2.77">
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Enable features depending on llvm.
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</flag>
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<flag name="man" restrict=">=media-gfx/blender-2.77">
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Build and install man pages.
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</flag>
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<flag name="ndof">
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Enable NDOF input devices (SpaceNavigator and friends).
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</flag>
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<flag name="opencl" restrict="<=media-gfx/blender-2.79">
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Allow OpenCL Graphics Acceleration. This may
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require extra graphics card drivers.</flag>
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<flag name="openimageio">Enable OpenImageIO Support</flag>
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<flag name="opennl" restrict="<=media-gfx/blender-2.73">
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Enable use of Open Numerical Library
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</flag>
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<flag name="opensubdiv" restrict=">=media-gfx/blender-2.77">
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Add rendering support form OpenSubdiv from Dreamworks Animation
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through <pkg>media-libs/opensubdiv</pkg>.
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</flag>
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<flag name="openvdb" restrict=">=media-gfx/blender-2.77">
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Add GPU preview rendering. Only works with nVidia cards.
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</flag>
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<flag name="osl" restrict=">=media-gfx/blender-2.79">
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Add support for OpenShadingLanguage scripting.
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</flag>
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<flag name="player">
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Build the Blender Player. THis requires the Game engine.
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</flag>
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<flag name="redcode" restrict="<=media-gfx/blender-2.73">
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This flag add support for RED CODE camera digital format (5K HD
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images *.r3d) - EXPERIMENTAL.
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</flag>
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<flag name="test" restrict=">=media-gfx/blender-2.77">
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Build the provided unit tests.
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</flag>
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<flag name="valgrind" restrict=">=media-gfx/blender-2.77">
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Add support for memory debugging using
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<pkg>dev-util/valgrind</pkg>
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</flag>
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</use>
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</pkgmetadata>
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