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# Copyright 1999-2017 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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EAPI=5
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inherit eutils autotools flag-o-matic toolchain-funcs multilib pax-utils games
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DESCRIPTION="SNES (Super Nintendo) emulator that uses x86 assembly"
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HOMEPAGE="http://www.zsnes.com/ http://ipherswipsite.com/zsnes/"
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SRC_URI="mirror://sourceforge/zsnes/${PN}${PV//./}src.tar.bz2"
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="-* amd64 x86 ~x86-fbsd ~amd64-linux ~x86-linux"
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IUSE="ao custom-cflags +debug opengl pax_kernel png"
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RDEPEND="
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media-libs/libsdl[sound,video,abi_x86_32(-)]
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>=sys-libs/zlib-1.2.3-r1[abi_x86_32(-)]
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ao? ( media-libs/libao[abi_x86_32(-)] )
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debug? ( sys-libs/ncurses:0[abi_x86_32(-)] )
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opengl? ( virtual/opengl[abi_x86_32(-)] )
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png? ( media-libs/libpng:0[abi_x86_32(-)] )"
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DEPEND="${RDEPEND}
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dev-lang/nasm
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debug? ( virtual/pkgconfig )
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amd64? ( >=sys-apps/portage-2.1 )"
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S=${WORKDIR}/${PN}_${PV//./_}/src
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src_prepare() {
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# Fixing compilation without libpng installed
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# Fix bug #186111
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# Fix bug #214697
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# Fix bug #170108
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# Fix bug #260247
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# Fix compability with libpng15 wrt #378735
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# Fix buffer overwrite #257963
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# Fix gcc47 compile #419635
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# Fix stack alignment issue #503138
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epatch \
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"${FILESDIR}"/${P}-libpng.patch \
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"${FILESDIR}"/${P}-archopt-july-23-update.patch \
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"${FILESDIR}"/${P}-gcc43.patch \
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"${FILESDIR}"/${P}-libao-thread.patch \
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"${FILESDIR}"/${P}-depbuild.patch \
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"${FILESDIR}"/${P}-CC-quotes.patch \
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"${FILESDIR}"/${P}-libpng15.patch \
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"${FILESDIR}"/${P}-buffer.patch \
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"${FILESDIR}"/${P}-gcc47.patch \
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"${FILESDIR}"/${P}-stack-align.patch \
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"${FILESDIR}"/${P}-cross-compile.patch \
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"${FILESDIR}"/${P}-arch.patch
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# The sdl detection logic uses AC_PROG_PATH instead of
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# AC_PROG_TOOL, so force the var to get set the way we
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# need for things to work correctly.
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tc-is-cross-compiler && export ac_cv_path_SDL_CONFIG=${CHOST}-sdl-config
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sed -i -e '67i#define OF(x) x' zip/zunzip.h || die
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# Remove hardcoded CFLAGS and LDFLAGS
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sed -i \
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-e '/^CFLAGS=.*local/s:-pipe.*:-Wall -I.":' \
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-e '/^LDFLAGS=.*local/d' \
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-e '/\w*CFLAGS=.*fomit/s:-O3.*$STRIP::' \
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-e '/lncurses/s:-lncurses:`pkg-config ncurses --libs`:' \
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-e '/lcurses/s:-lcurses:`pkg-config ncurses --libs`:' \
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configure.in || die
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sed -i \
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-e 's/configure.in/configure.ac/' \
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Makefile.in || die
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mv configure.in configure.ac || die
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eautoreconf
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}
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src_configure() {
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tc-export CC
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export BUILD_CXX=$(tc-getBUILD_CXX)
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export NFLAGS=-O1
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use amd64 && multilib_toolchain_setup x86
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use custom-cflags || strip-flags
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append-flags -U_FORTIFY_SOURCE #257963
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egamesconf \
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$(use_enable ao libao) \
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$(use_enable debug debugger) \
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$(use_enable png libpng) \
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$(use_enable opengl) \
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--disable-debug \
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--disable-cpucheck
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}
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src_compile() {
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emake makefile.dep
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emake
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}
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src_install() {
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dogamesbin zsnes
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if use pax_kernel; then
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pax-mark m "${D}""${GAMES_BINDIR}"/zsnes || die
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fi
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newman linux/zsnes.1 zsnes.6
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dodoc \
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../docs/{readme.1st,authors.txt,srcinfo.txt,stdards.txt,support.txt,thanks.txt,todo.txt,README.LINUX} \
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../docs/readme.txt/*
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dohtml -r ../docs/readme.htm/*
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make_desktop_entry zsnes ZSNES
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newicon icons/48x48x32.png ${PN}.png
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prepgamesdirs
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}
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