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# Copyright 1999-2014 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-action/d1x-rebirth/d1x-rebirth-0.50.ebuild,v 1.5 2014/04/04 05:56:31 ulm Exp $
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inherit eutils games
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# DV is the Descent version. Used because the d2x-rebirth ebuild is similar.
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DV="1"
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DATE="20061025"
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DVX=d${DV}x
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FILE_START="${PN}_v${PV}-src-${DATE}"
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SRC_STEM="http://www.dxx-rebirth.de/download/dxx"
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DESCRIPTION="Descent Rebirth - enhanced Descent 1 client"
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HOMEPAGE="http://www.dxx-rebirth.de/"
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SRC_URI="${SRC_STEM}/oss/src/${FILE_START}.tar.gz
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${SRC_STEM}/res/dxx-rebirth_icons.zip
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${SRC_STEM}/res/${PN}_hires-briefings.zip
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${SRC_STEM}/res/${PN}_hires-fonts.zip"
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# Licence info at bug #117344.
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# All 3 licences apply.
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LICENSE="D1X
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GPL-2
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public-domain"
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SLOT="0"
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# Should work on amd64 also
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KEYWORDS="~amd64 x86"
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IUSE="awe32 debug demo mpu401 opengl mixer"
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QA_EXECSTACK="${GAMES_BINDIR:1}/${PN}"
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UIRDEPEND="media-libs/alsa-lib
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>=media-libs/libsdl-1.2.9
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>=media-libs/sdl-image-1.2.3-r1
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mixer? ( media-libs/sdl-mixer )
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>=dev-games/physfs-1.0.1
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opengl? (
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virtual/glu
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virtual/opengl )
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x11-libs/libX11"
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UIDEPEND="x11-proto/xf86dgaproto
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x11-proto/xf86vidmodeproto
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x11-proto/xproto"
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# There is no ebuild for descent1-data
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RDEPEND="${UIRDEPEND}
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demo? ( games-action/descent1-demodata )"
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DEPEND="${UIRDEPEND}
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${UIDEPEND}
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dev-util/scons
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app-arch/unzip"
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S=${WORKDIR}/${PN}
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dir=${GAMES_DATADIR}/${DVX}
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src_unpack() {
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unpack ${A}
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cd "${S}"
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# "sdl_only=1" does not compile otherwise:
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# arch/sdl/clipboard.o: In function `getClipboardText':
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# clipboard.c:(.text+0x89): undefined reference to `XGetSelectionOwner'
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sed -i \
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-e "s:'SDL':'SDL', 'X11':" \
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-e "s:-O2:${CXXFLAGS}:" \
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SConstruct || die "sed SConstruct failed"
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# Midi music - awe32 for most SoundBlaster cards
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if use awe32 ; then
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sed -i \
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-e "s://#define WANT_AWE32 1:#define WANT_AWE32 1:" \
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arch/linux/hmiplay.c || die "sed awe32 failed"
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elif use mpu401 ; then
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sed -i \
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-e "s://#define WANT_MPU401 1:#define WANT_MPU401 1:" \
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arch/linux/hmiplay.c || die "sed mpu401 failed"
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fi
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}
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src_compile() {
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local opts
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use debug && opts="${opts} debug=1"
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use mixer && opts="${opts} sdlmixer=1"
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use x86 || opts="${opts} no_asm=1"
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use opengl || opts="${opts} sdl_only=1"
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use demo && opts="${opts} shareware=1"
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# From "scons -h"
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# sharepath must end with a slash.
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scons \
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${opts} \
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sharepath="${dir}/" \
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|| die "scons failed"
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}
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src_install() {
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# Reasonable set of default options.
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# Don't bother with ${DVX}.ini file.
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local params="-gl_trilinear -gl_anisotropy 8.0 -gl_16bpp -gl_16bittextures -gl_reticle 2 -fullscreen -menu_gameres -nomovies -nocdrom"
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local exe=${PN}-sdl
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use opengl && exe=${PN}-gl
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newgamesbin ${exe} ${PN} || die "newgamesbin ${exe} failed"
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games_make_wrapper ${PN}-common "${PN} ${params}"
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doicon "${WORKDIR}/${PN}.xpm"
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make_desktop_entry ${PN}-common "Descent ${DV} Rebirth" "${PN}"
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insinto "${dir}"
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doins "${WORKDIR}"/*.{pcx,fnt} || die
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dodoc *.txt
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prepgamesdirs
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}
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pkg_postinst() {
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games_pkg_postinst
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if use demo ; then
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elog "${PN} has been compiled specifically for the demo data."
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else
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elog "Place the DOS data files in ${dir}"
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ewarn "Re-emerge with the 'demo' USE flag if this error is shown:"
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ewarn " Error: Not enough strings in text file"
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fi
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elog "To play the game with common options, run: ${PN}-common"
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echo
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}
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