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gentoo-overlay/games-action/battalion/battalion-1.4b-r1.ebuild

70 lines
1.5 KiB

# Copyright 1999-2017 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=6
inherit toolchain-funcs
DESCRIPTION="Be a rampaging monster and destroy the city"
HOMEPAGE="http://evlweb.eecs.uic.edu/aej/AndyBattalion.html"
SRC_URI="http://evlweb.eecs.uic.edu/aej/BATTALION/${PN}${PV}.tar.bz2"
LICENSE="battalion HPND"
SLOT="0"
KEYWORDS="~x86"
IUSE=""
DEPEND="
virtual/glu
virtual/opengl
x11-libs/libX11"
RDEPEND=${DEPEND}
S=${WORKDIR}/${PN}${PV}
PATCHES=(
"${FILESDIR}"/${P}-warning.patch
"${FILESDIR}"/${PN}-1.4b-fix-build-system.patch
)
src_prepare() {
default
# Modify data paths
sed -i \
-e "s:SOUNDS/:${EPREFIX}/usr/share/${PN}/SOUNDS/:" \
-e "s:MUSIC/:${EPREFIX}/usr/share/${PN}/MUSIC/:" \
audio.c || die
sed -i \
-e "s:DATA/:${EPREFIX}/usr/share/${PN}/DATA/:" \
-e "s:/usr/tmp:${EPREFIX}/var/${PN}:" \
battalion.c || die
sed -i \
-e "s:TEXTURES/:${EPREFIX}/usr/share/${PN}/TEXTURES/:" \
graphics.c || die
# Only .raw sound files are used on Linux. The .au files are not needed.
rm {SOUNDS,MUSIC}/*.au || die
}
src_configure() {
tc-export CC
}
src_install() {
dobin battalion
einstalldocs
insinto /usr/share/${PN}
doins -r DATA MUSIC SOUNDS TEXTURES
dodir /var/${PN}
touch "${ED%/}"/var/${PN}/battalion_hiscore || die
fperms 660 /var/${PN}/battalion_hiscore
}
pkg_postinst() {
elog "Sound and music are not enabled by default."
elog "Use the S and M keys to enable them in-game, or start the game with"
elog "the -s and -m switches: battalion -s -m"
}