gentoo-overlay/games-fps/ut2003-demo/ut2003-demo-2206-r3.ebuild

129 lines
3.6 KiB
Bash
Raw Normal View History

# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit eutils unpacker games
DESCRIPTION="Demo for the sequel to the 1999 Game of the Year multi-player first-person shooter"
HOMEPAGE="http://www.ut2003.com/"
SRC_URI="http://unreal.epicgames.com/linux/ut2003/ut2003demo-lnx-${PV}.sh.bin
http://download.factoryunreal.com/mirror/UT2003CrashFix.zip
https://dev.gentoo.org/~wolf31o2/sources/${PN}/${PN}-misc.tar.bz2"
LICENSE="ut2003-demo"
SLOT="0"
KEYWORDS="-* amd64 x86"
IUSE=""
RESTRICT="strip"
DEPEND="app-arch/unzip"
RDEPEND="
sys-devel/bc
virtual/libstdc++:3.3
virtual/opengl[abi_x86_32(-)]
x11-libs/libX11[abi_x86_32(-)]
x11-libs/libXext[abi_x86_32(-)]
"
S=${WORKDIR}
dir=${GAMES_PREFIX_OPT}/${PN}
Ddir=${D}/${dir}
src_unpack() {
unpack_makeself "${DISTDIR}"/ut2003demo-lnx-${PV}.sh.bin \
|| die "unpacking demo"
unzip "${DISTDIR}"/UT2003CrashFix.zip \
|| die "unpacking crash-fix"
cd "${S}"
unpack ./setupstuff.tar.gz || die
unpack ./ut2003lnx_demo.tar.bz2 || die
unpack ${PN}-misc.tar.bz2 || die
}
src_install() {
einfo "This will take a while ... go get a pizza or something"
dodir "${dir}"
local i
for i in Animations Benchmark Help KarmaData Maps Music Sounds \
StaticMeshes System Textures Web extras
do
dodir "${dir}"/${i}
cp -pPR "${S}"/${i}/* "${Ddir}"/${i}
done
# Fix the benchmark configurations to use SDL rather than the Windows driver
local f
for f in MaxDetail.ini MinDetail.ini
do
sed -i \
-e 's/RenderDevice=D3DDrv.D3DRenderDevice/\;RenderDevice=D3DDrv.D3DRenderDevice/' \
-e 's/ViewportManager=WinDrv.WindowsClient/\;ViewportManager=WinDrv.WindowsClient/' \
-e 's/\;RenderDevice=OpenGLDrv.OpenGLRenderDevice/RenderDevice=OpenGLDrv.OpenGLRenderDevice/' \
-e 's/\;ViewportManager=SDLDrv.SDLClient/ViewportManager=SDLDrv.SDLClient/' \
"${Ddir}"/Benchmark/Stuff/${f} \
|| die "sed ${dir}/Benchmark/Stuff/${f} failed"
done
# Have the benchmarks run the nifty wrapper script rather than
# ../System/ut2003-bin directly
for f in "${Ddir}"/Benchmark/*-*.sh ; do
sed -i \
-e 's:\.\./System/ut2003-bin:../ut2003_demo:' "${f}" \
|| die "sed ${f} failed"
done
# Wrapper and benchmark-scripts
dogamesbin "${FILESDIR}"/ut2003-demo || die "dogamesbin failed"
exeinto "${dir}"/Benchmark
doexe "${FILESDIR}/"{benchmark,results.sh}
sed -i -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" \
"${ED}/${GAMES_BINDIR}/${PN}" "${ED}/${dir}"/Benchmark/benchmark \
|| die "sed GAMES_PREFIX_OPT"
# Here we apply DrSiN's crash patch
cp "${S}"/CrashFix/System/crashfix.u "${Ddir}"/System \
|| die "CrashFix failed"
ed "${Ddir}"/System/Default.ini >/dev/null 2>&1 <<EOT
$
?Engine.GameInfo?
a
AccessControlClass=crashfix.iaccesscontrolini
.
w
q
EOT
exeinto "${dir}"
insinto "${dir}"
doins DemoLicense.int README.linux
doexe ucc ut2003_demo
newicon Unreal.xpm ut2003-demo.xpm
make_desktop_entry ut2003-demo "Unreal Tournament 2003 (Demo)" ${PN}
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "You can run benchmarks by typing 'ut2003-demo --bench' (MinDetail seems"
elog "to not be working for some unknown reason :/)"
echo
elog "Read ${dir}/README.linux for instructions on how to run a"
elog "dedicated server."
echo
ewarn "If you are not installing for the first time and you plan on running"
ewarn "a server, you will probably need to edit your"
ewarn "~/.ut2003demo/System/UT2003.ini file and add a line that says"
ewarn "AccessControlClass=crashfix.iaccesscontrolini to your"
ewarn "[Engine.GameInfo] section to close a security issue."
echo
elog "To play the demo run:"
elog " ut2003-demo"
echo
}