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# Copyright 1999-2015 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-engines/openmw/openmw-0.33.0-r2.ebuild,v 1.2 2015/01/22 16:44:16 hasufell Exp $
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EAPI=5
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inherit eutils gnome2-utils cmake-utils games
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DESCRIPTION="An open source reimplementation of TES III: Morrowind"
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HOMEPAGE="http://openmw.org/"
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SRC_URI="https://github.com/OpenMW/openmw/archive/${P}.tar.gz"
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LICENSE="GPL-3 MIT BitstreamVera OFL-1.1"
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SLOT="0"
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KEYWORDS="~amd64 ~x86"
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IUSE="doc devtools +launcher"
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# XXX static build
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RDEPEND=">=dev-games/mygui-3.2.1
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>=dev-games/ogre-1.9.0[freeimage,ois,opengl,zip]
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>=dev-libs/boost-1.46.0
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dev-libs/tinyxml
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>=dev-qt/qtcore-4.7.0:4
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>=dev-qt/qtgui-4.7.0:4
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media-libs/freetype:2
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media-libs/libsdl2[X,video]
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media-libs/openal
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>=sci-physics/bullet-2.80
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virtual/ffmpeg
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devtools? ( dev-qt/qtxmlpatterns:4 )
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launcher? ( app-arch/unshield )"
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DEPEND="${RDEPEND}
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virtual/pkgconfig
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doc? ( app-doc/doxygen media-gfx/graphviz )"
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S=${WORKDIR}/${PN}-${P}
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src_prepare() {
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epatch "${FILESDIR}"/${P}-cfg.patch \
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"${FILESDIR}"/${P}-opencs.patch
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}
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src_configure() {
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local mycmakeargs=(
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-DBINDIR="${GAMES_BINDIR}"
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$(cmake-utils_use_build devtools BSATOOL)
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$(cmake-utils_use_build devtools ESMTOOL)
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$(cmake-utils_use_build launcher LAUNCHER)
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-DMWINIIMPORTER=ON
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-DBUILD_MYGUI_PLUGIN=ON
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$(cmake-utils_use_build devtools OPENCS)
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-DUNITTESTS=OFF
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-DDATADIR="${GAMES_DATADIR}"/${PN}
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-DICONDIR=/usr/share/icons/hicolor/256x256/apps
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-DLIBDIR="$(games_get_libdir)"
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-DMORROWIND_DATA_FILES="${GAMES_DATADIR}"/morrowind-data
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-DOPENMW_RESOURCE_FILES="${GAMES_DATADIR}"/${PN}/resources
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-DGLOBAL_CONFIG_PATH="${GAMES_SYSCONFDIR}"
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-DUSE_SYSTEM_TINYXML=ON
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)
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cmake-utils_src_configure
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}
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src_compile() {
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cmake-utils_src_compile
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if use doc ; then
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emake -C "${CMAKE_BUILD_DIR}" doc
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fi
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}
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src_install() {
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cmake-utils_src_install
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dodoc readme.txt
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# about 46835 files, dodoc seems to have trouble
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if use doc ; then
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dodir "/usr/share/doc/${PF}"
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find "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \
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-name '*.md5' -type f -delete
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mv "${CMAKE_BUILD_DIR}"/docs/Doxygen/html \
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"${D}/usr/share/doc/${PF}/" || die
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fi
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prepgamesdirs
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}
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pkg_preinst() {
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games_pkg_preinst
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gnome2_icon_savelist
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}
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pkg_postinst() {
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games_pkg_postinst
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gnome2_icon_cache_update
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elog "You need the original Morrowind Data files. If you haven't"
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elog "installed them yet, you can install them straight via the"
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elog "game launcher (launcher USE flag) which is the officially"
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elog "supported method."
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}
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pkg_postrm() {
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gnome2_icon_cache_update
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}
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