DEFINED_PHASES=compile configure install postinst preinst prepare setup unpack DEPEND=app-arch/unzip DESCRIPTION=Quake III Matrix - Matrix conversion mod EAPI=2 HOMEPAGE=http://www.moddb.com/mods/matrix-quake-3 IUSE=dedicated opengl dedicated opengl KEYWORDS=amd64 ~ppc x86 LICENSE=freedist RDEPEND=dedicated? ( || ( games-fps/quake3[dedicated] games-fps/quake3-bin[dedicated] ) ) opengl? ( || ( || ( games-fps/quake3[opengl] games-fps/quake3[-dedicated] ) || ( games-fps/quake3-bin[opengl] games-fps/quake3-bin[-dedicated] ) ) ) !dedicated? ( !opengl? ( || ( || ( games-fps/quake3[opengl] games-fps/quake3[-dedicated] ) || ( games-fps/quake3-bin[opengl] games-fps/quake3-bin[-dedicated] ) ) ) ) RESTRICT=mirror strip SLOT=0 SRC_URI=mirror://quakeunity/modifications/matrix24.zip _eclasses_=base ec46b36a6f6fd1d0b505a33e0b74e413 eutils a09e9d3f51cc9119897f6970ba2f9d52 games 0fb7637597e0869f6c8be79b11d0135a games-mods 9d44c6f45289592ca9cf29d77424a048 multilib 892e597faee02a5b94eb02ab512e7622 toolchain-funcs 7ffd28a8c7eea27218865352bfd3ab2f user d0a4d0735a6c0183d707ca919bd72f28 _md5_=2e658e22f40ff25e3ee73c87a9af8707