commit 23f67fe23d7b51e352a500a0e005ae3ef4dbc097 Author: hasufell Date: Sat Oct 26 22:17:31 2013 +0200 fix multiple abi support diff --git a/renpy.py b/renpy.py index 9f2977f..394e4e1 100644 --- a/renpy.py +++ b/renpy.py @@ -28,82 +28,9 @@ import os import sys import warnings - -# Functions to be customized by distributors. ################################ - -# Given the Ren'Py base directory (usually the directory containing -# this file), this is expected to return the path to the common directory. -def path_to_common(renpy_base): - return renpy_base + "/renpy/common" - -# Given a directory holding a Ren'Py game, this is expected to return -# the path to a directory that will hold save files. -def path_to_saves(gamedir): - import renpy #@UnresolvedImport - - # Android. - if renpy.android: - paths = [ - os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), - os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), - os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), - ] - - for rv in paths: - if os.path.isdir(rv): - break - - print "Using savedir", rv - - # We return the last path as the default. - - return rv - - - # No save directory given. - if not renpy.config.save_directory: - return gamedir + "/saves" - - # Search the path above Ren'Py for a directory named "Ren'Py Data". - # If it exists, then use that for our save directory. - path = renpy.config.renpy_base - - while True: - if os.path.isdir(path + "/Ren'Py Data"): - return path + "/Ren'Py Data/" + renpy.config.save_directory - - newpath = os.path.dirname(path) - if path == newpath: - break - path = newpath - - # Otherwise, put the saves in a platform-specific location. - if renpy.macintosh: - rv = "~/Library/RenPy/" + renpy.config.save_directory - return os.path.expanduser(rv) - - elif renpy.windows: - if 'APPDATA' in os.environ: - return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory - else: - rv = "~/RenPy/" + renpy.config.save_directory - return os.path.expanduser(rv) - - else: - rv = "~/.renpy/" + renpy.config.save_directory - return os.path.expanduser(rv) - - -# Returns the path to the Ren'Py base directory (containing common and -# the launcher, usually.) -def path_to_renpy_base(): - renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) - renpy_base = os.environ.get('RENPY_BASE', renpy_base) - renpy_base = os.path.abspath(renpy_base) - - return renpy_base - -############################################################################## +from distutils.sysconfig import get_python_lib +sys.path.append(get_python_lib() + "/renpy@SLOT@") +import renpy.common as common # The version of the Mac Launcher and py4renpy that we require. macos_version = (6, 14, 0) @@ -131,7 +58,7 @@ if android: def main(): - renpy_base = path_to_renpy_base() + renpy_base = common.path_to_renpy_base() # Add paths. if os.path.exists(renpy_base + "/module"): diff --git a/renpy/common.py b/renpy/common.py new file mode 100644 index 0000000..1f15b3c --- /dev/null +++ b/renpy/common.py @@ -0,0 +1,103 @@ +# This file is part of Ren'Py. The license below applies to Ren'Py only. +# Games and other projects that use Ren'Py may use a different license. + +# Copyright 2004-2012 Tom Rothamel +# +# Permission is hereby granted, free of charge, to any person +# obtaining a copy of this software and associated documentation files +# (the "Software"), to deal in the Software without restriction, +# including without limitation the rights to use, copy, modify, merge, +# publish, distribute, sublicense, and/or sell copies of the Software, +# and to permit persons to whom the Software is furnished to do so, +# subject to the following conditions: +# +# The above copyright notice and this permission notice shall be +# included in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +import os +import sys +import warnings +from distutils.sysconfig import get_python_lib + +# Functions to be customized by distributors. ################################ + +# Given the Ren'Py base directory (usually the directory containing +# this file), this is expected to return the path to the common directory. +def path_to_common(renpy_base): + return renpy_base + "/renpy/common" + +# Given a directory holding a Ren'Py game, this is expected to return +# the path to a directory that will hold save files. +def path_to_saves(gamedir): + import renpy #@UnresolvedImport + + # Android. + if renpy.android: + paths = [ + os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"), + os.path.join(os.environ["ANDROID_PRIVATE"], "saves"), + os.path.join(os.environ["ANDROID_PUBLIC"], "saves"), + ] + + for rv in paths: + if os.path.isdir(rv): + break + + print "Using savedir", rv + + # We return the last path as the default. + + return rv + + + # No save directory given. + if not renpy.config.save_directory: + return gamedir + "/saves" + + # Search the path above Ren'Py for a directory named "Ren'Py Data". + # If it exists, then use that for our save directory. + path = renpy.config.renpy_base + + while True: + if os.path.isdir(path + "/Ren'Py Data"): + return path + "/Ren'Py Data/" + renpy.config.save_directory + + newpath = os.path.dirname(path) + if path == newpath: + break + path = newpath + + # Otherwise, put the saves in a platform-specific location. + if renpy.macintosh: + rv = "~/Library/RenPy/" + renpy.config.save_directory + return os.path.expanduser(rv) + + elif renpy.windows: + if 'APPDATA' in os.environ: + return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory + else: + rv = "~/RenPy/" + renpy.config.save_directory + return os.path.expanduser(rv) + + else: + rv = "~/.renpy/" + renpy.config.save_directory + return os.path.expanduser(rv) + + +# Returns the path to the Ren'Py base directory (containing common and +# the launcher, usually.) +def path_to_renpy_base(): + renpy_base = os.path.dirname(os.path.realpath(sys.argv[0])) + renpy_base = get_python_lib() + "/renpy@SLOT@" + renpy_base = os.environ.get('RENPY_BASE', renpy_base) + renpy_base = os.path.abspath(renpy_base) + + return renpy_base diff --git a/renpy/main.py b/renpy/main.py index d15eefc..b11bba9 100644 --- a/renpy/main.py +++ b/renpy/main.py @@ -26,7 +26,7 @@ import sys import time import zipfile import subprocess -import __main__ +import renpy.common as common def run(restart): @@ -166,7 +166,7 @@ def main(): renpy.config.searchpath = [ renpy.config.gamedir ] # Find the common directory. - commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable + commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable if os.path.isdir(commondir): renpy.config.searchpath.append(commondir) @@ -229,7 +229,7 @@ def main(): # Find the save directory. if renpy.config.savedir is None: - renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable + renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable if renpy.game.args.savedir: #@UndefinedVariable renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable