# Copyright 1999-2013 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-arcade/performous/performous-0.7.0.ebuild,v 1.4 2013/02/07 22:06:19 ulm Exp $ EAPI=3 inherit eutils flag-o-matic base cmake-utils games MY_PN=Performous MY_P=${MY_PN}-${PV} SONGS_PN=ultrastar-songs DESCRIPTION="SingStar GPL clone" HOMEPAGE="http://sourceforge.net/projects/performous/" SRC_URI="mirror://sourceforge/performous/${P}.tar.bz2 songs? ( mirror://sourceforge/performous/${SONGS_PN}-restricted-3.zip mirror://sourceforge/performous/${SONGS_PN}-jc-1.zip mirror://sourceforge/performous/${SONGS_PN}-libre-3.zip mirror://sourceforge/performous/${SONGS_PN}-shearer-1.zip )" LICENSE="GPL-2 songs? ( CC-BY-NC-SA-2.5 CC-BY-NC-ND-2.5 )" SLOT="0" KEYWORDS="amd64 x86" IUSE="songs tools" RDEPEND="dev-cpp/glibmm dev-cpp/libxmlpp media-libs/portaudio >=dev-libs/boost-1.36 dev-libs/glib dev-libs/libxml2 gnome-base/librsvg media-gfx/imagemagick virtual/jpeg media-libs/libpng:0 media-libs/libsdl[joystick,video] virtual/ffmpeg virtual/opengl virtual/glu sys-libs/zlib x11-libs/cairo x11-libs/gdk-pixbuf x11-libs/pango" DEPEND="${RDEPEND} media-libs/glew sys-apps/help2man" PATCHES=( "${FILESDIR}"/${P}-libav.patch "${FILESDIR}"/${P}-gentoo.patch "${FILESDIR}"/${P}-linguas.patch "${FILESDIR}"/${P}-desktop.patch ) src_prepare() { base_src_prepare sed -i \ -e "s:@GENTOO_BINDIR@:${GAMES_BINDIR}:" \ game/CMakeLists.txt \ || die strip-linguas -u lang # how do I hate boost? Let me count the ways... local boost_ver=$(best_version ">=dev-libs/boost-1.36") boost_ver=${boost_ver/*boost-/} boost_ver=${boost_ver%.*} boost_ver=${boost_ver/./_} einfo "Using boost version ${boost_ver}" append-cxxflags \ -I/usr/include/boost-${boost_ver} append-ldflags \ -L/usr/$(get_libdir)/boost-${boost_ver} export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" } src_configure() { local mycmakeargs=( $(cmake-utils_use_enable tools TOOLS) -DCMAKE_VERBOSE_MAKEFILE=TRUE -DSHARE_INSTALL="${GAMES_DATADIR}"/${PN} ) cmake-utils_src_configure } src_compile() { cmake-utils_src_compile } src_install() { cmake-utils_src_install if use songs ; then insinto "${GAMES_DATADIR}"/${PN} doins -r "${WORKDIR}/songs" || die fi dodoc docs/{Authors,DeveloperReadme,instruments,TODO}.txt prepgamesdirs }