# Copyright 1999-2012 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-strategy/lgeneral/lgeneral-1.2.3.ebuild,v 1.3 2012/07/03 23:31:11 jdhore Exp $ EAPI=2 inherit eutils autotools games MY_P="${P/_/}" MY_P="${MY_P/beta/beta-}" DESCRIPTION="A Panzer General clone written in SDL" HOMEPAGE="http://lgames.sourceforge.net/index.php?project=LGeneral" SRC_URI="mirror://sourceforge/${PN}/${MY_P}.tar.gz mirror://sourceforge/${PN}/pg-data.tar.gz" LICENSE="GPL-2" SLOT="0" KEYWORDS="amd64 x86" IUSE="nls" RDEPEND="media-libs/libsdl[audio,video] media-libs/sdl-mixer nls? ( virtual/libintl )" DEPEND="${RDEPEND} sys-devel/gettext" S=${WORKDIR}/${MY_P} src_prepare() { sed -i \ -e '/desktop_DATA/d' \ -e '/icon_DATA/d' \ Makefile.am || die cp /usr/share/gettext/config.rpath . rm -f missing eautoreconf # Build a temporary lgc-pg that knows about ${WORKDIR}: cp -pPR "${S}" "${WORKDIR}"/tmp-build || die "cp failed" sed -i \ -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \ -e "s:@D@::" \ {lgc-pg,src}/misc.c \ || die "sed failed" cd "${WORKDIR}"/tmp-build sed -i \ -e "s:@GENTOO_DATADIR@:${GAMES_DATADIR}:" \ -e "s:@D@:${D}:" \ {lgc-pg,src}/misc.c \ || die "sed failed (tmp)" } src_configure() { egamesconf \ --disable-dependency-tracking \ $(use_enable nls) \ || die # Build the temporary lgc-pg: cd "${WORKDIR}"/tmp-build egamesconf \ --disable-dependency-tracking \ --disable-nls \ --datadir="${D}/${GAMES_DATADIR}" \ || die } src_compile() { emake || die "emake failed" # Build the temporary lgc-pg: cd "${WORKDIR}"/tmp-build emake || die "emake failed (tmp)" } src_install() { emake DESTDIR="${D}" install || die "emake install failed" keepdir "${GAMES_DATADIR}"/${PN}/{ai_modules,music,terrain} # Generate scenario data: SDL_VIDEODRIVER=dummy "${WORKDIR}"/tmp-build/lgc-pg/lgc-pg \ -s "${WORKDIR}"/pg-data \ -d "${D}/${GAMES_DATADIR}"/${PN} \ || die "Failed to generate scenario data" dodoc AUTHORS ChangeLog README.lgeneral README.lgc-pg TODO newicon lgeneral48.png ${PN}.png make_desktop_entry ${PN} LGeneral prepgamesdirs }