dracwyrm@gentoo.org Jonathan Scruggs agrigo2001@yahoo.com.au Adrian Grigo graphics@gentoo.org Gentoo Graphics Project Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Enable Bullet (Physics Engine). Add support for Collada interchange format through media-libs/opencollada. Enable color management via media-libs/opencolorio. Build cycles renderer with nVidia CUDA support. Build cycles renderer (requires media-libs/openimageio and dev-libs/boost). Adds DDS textures support to Blender. Build C and Python API documentation directly from the source code. Adds surface fluid simulation to Blender using El'Beem library. Adds Game Engine support to Blender. Build without graphical support (renderfarm, server mode only). Enable features depending on llvm. Build and install man pages. Enable NDOF input devices (SpaceNavigator and friends). Allow OpenCL Graphics Acceleration. This may require extra graphics card drivers. Enable OpenImageIO Support Add rendering support form OpenSubdiv from Dreamworks Animation through media-libs/opensubdiv. Add GPU preview rendering. Only works with nVidia cards. Add support for OpenShadingLanguage scripting. Build the Blender Player. THis requires the Game engine. Build the provided unit tests. Add support for memory debugging using dev-util/valgrind