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gentoo-overlay/games-rpg/egoboo/files/egoboo-2.8.1-enet-1.3.patch

22 lines
1.0 KiB

https://bugs.gentoo.org/628038
From: "Azamat H. Hackimov" <azamat.hackimov@gmail.com>
Date: Thu, 10 Sep 2020 18:39:45 +0300
Subject: [PATCH] Add support for enet-1.3
--- a/src/game/network.c
+++ b/src/game/network.c
@@ -1847,3 +1847,3 @@
/// @todo Should I limit client bandwidth here?
- net_myHost = enet_host_create( NULL, 1, 0, 0 );
+ net_myHost = enet_host_create( NULL, 1, 0, 0, 0 );
if ( NULL == net_myHost )
@@ -1863,3 +1863,3 @@
address.port = NET_EGOBOO_PORT;
- net_gameHost = enet_host_connect( net_myHost, &address, NET_EGOBOO_NUM_CHANNELS );
+ net_gameHost = enet_host_connect( net_myHost, &address, NET_EGOBOO_NUM_CHANNELS, 0 );
if ( NULL == net_gameHost )
@@ -1906,3 +1906,3 @@
log_info( "sv_hostGame: Creating game on port %d\n", NET_EGOBOO_PORT );
- net_myHost = enet_host_create( &address, MAX_PLAYER, 0, 0 );
+ net_myHost = enet_host_create( &address, MAX_PLAYER, 0, 0, 0 );
if ( NULL == net_myHost )