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gentoo-overlay/games-util/atlas/files/atlas-0.5.1_beta_pre2016090...

274 lines
7.9 KiB

diff -r e183e3b3a041 configure.ac
--- a/configure.ac Tue Sep 06 22:12:05 2016 -0700
+++ b/configure.ac Sat Mar 18 05:09:04 2017 +0100
@@ -10,6 +10,8 @@
AC_PREREQ(2.52)
AM_INIT_AUTOMAKE
+CXXFLAGS="-std=c++11"
+
dnl Checks for programs.
AC_PROG_MAKE_SET
AC_PROG_CC
diff -r e183e3b3a041 src/FlightTrack.cxx
--- a/src/FlightTrack.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/FlightTrack.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -81,7 +81,7 @@
throw runtime_error("flight file open failure");
}
- _file.set(filePath);
+ _file = SGPath(filePath);
_port = -1;
_device = "";
@@ -101,7 +101,7 @@
_input_channel = new SGSocket("", portStr.str(), "udp");
_input_channel->open(SG_IO_IN);
- _file.set("");
+ _file = SGPath();
_port = port;
_device = "";
@@ -123,7 +123,7 @@
_input_channel = new SGSerial(device, baudStr.str());
_input_channel->open(SG_IO_IN);
- _file.set("");
+ _file = SGPath();
_port = -1;
_device = device;
@@ -399,11 +399,11 @@
return _name.str();
}
-void FlightTrack::setFilePath(char *path)
+void FlightTrack::setFilePath(const char *path)
{
// EYE - check for existing name? overwriting?
// EYE - call this (and other accessors) from constructors?
- _file.set(path);
+ _file = SGPath(path);
// We count this as a change.
_version++;
_versionAtLastSave = 0;
diff -r e183e3b3a041 src/FlightTrack.hxx
--- a/src/FlightTrack.hxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/FlightTrack.hxx Sat Mar 18 05:09:04 2017 +0100
@@ -141,7 +141,7 @@
const char *fileName(); // File name
const char *filePath(); // Full path, including file
const char *niceName(); // Nicely formatted name
- void setFilePath(char *path);
+ void setFilePath(const char *path);
void save();
bool modified();
diff -r e183e3b3a041 src/Geographics.cxx
--- a/src/Geographics.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Geographics.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -25,6 +25,7 @@
#include "Geographics.hxx"
// C++ system files
+#include <cmath>
#include <stdexcept>
// Our project's include files
@@ -431,11 +432,11 @@
bool AtlasCoord::_geodValid() const
{
// Note: this has to agree with the value set in invalidate()!
- return !isnan(_geod.getLatitudeDeg());
+ return !std::isnan(_geod.getLatitudeDeg());
}
bool AtlasCoord::_cartValid() const
{
// Note: this has to agree with the value set in invalidate()!
- return !isnan(_cart.x());
+ return !std::isnan(_cart.x());
}
diff -r e183e3b3a041 src/Map.cxx
--- a/src/Map.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Map.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -168,13 +168,13 @@
bool parse_arg(char* arg)
{
if (strncmp(arg, "--fg-root=", 10) == 0) {
- fg_root.set(arg + 10);
+ fg_root = SGPath(arg + 10);
} else if (strncmp(arg, "--fg-scenery=", 13) == 0) {
- scenery.set(arg + 13);
+ scenery = SGPath(arg + 13);
} else if (strncmp(arg, "--atlas=", 8) == 0) {
- atlas.set(arg + 8);
+ atlas = SGPath(arg + 8);
} else if (strncmp(arg, "--palette=", 10) == 0) {
- palette.set(arg + 10);
+ palette = SGPath(arg + 10);
} else if (strcmp(arg, "--png") == 0) {
imageType = TileMapper::PNG;
} else if (strcmp(arg, "--jpeg") == 0) {
@@ -272,23 +272,14 @@
// Read the FG_ROOT and FG_SCENERY environment variables before
// processing .atlasmaprc and command args, so that we can
// override them if necessary.
- char *env = getenv("FG_ROOT");
- if (env == NULL) {
- // EYE - is it possible for this to not be defined?
- fg_root.set(FGBASE_DIR);
- } else {
- fg_root.set(env);
- }
- env = getenv("FG_SCENERY");
- if (env == NULL) {
- fg_scenery.set(fg_root.str() + "/Scenery");
- } else {
- fg_scenery.set(env);
- }
+ // EYE - is it possible for this to not be defined?
+ fg_root = SGPath::fromEnv("FG_ROOT", SGPath(FGBASE_DIR));
+
+ fg_scenery = SGPath::fromEnv("FG_SCENERY", fg_root.str() + "/Scenery");
// Set a default palette.
- palette.set("default.ap");
+ palette = SGPath("default.ap");
// Process ~/.atlasmaprc.
char* homedir = getenv("HOME");
@@ -332,10 +323,10 @@
// 'scenery'. We're done.
} else if (!fg_scenery.str().empty()) {
// From FG_SCENERY
- scenery.set(fg_scenery.str());
+ scenery = SGPath(fg_scenery.str());
} else if (!fg_root.str().empty()) {
// Default: $FG_ROOT/Scenery
- scenery.set(fg_root.str());
+ scenery = SGPath(fg_root.str());
scenery.append("Scenery");
} else {
fprintf(stderr, "%s: No scenery directory specified.", appName);
@@ -356,7 +347,7 @@
} else if (!fg_root.str().empty()) {
// EYE - make default $HOME/Atlas?
// Default: $FG_ROOT/Atlas
- atlas.set(fg_root.str());
+ atlas = SGPath(fg_root.str());
atlas.append("Atlas");
} else {
fprintf(stderr, "%s: No map directory specified.", appName);
@@ -394,11 +385,11 @@
SGPath palettePath;
palettePath.append(palette.str());
if ((atlasPalette = loadPalette(palettePath.c_str())) == NULL) {
- palettePath.set(atlas.str());
+ palettePath = SGPath(atlas.str());
palettePath.append("Palettes");
palettePath.append(palette.str());
if ((atlasPalette = loadPalette(palettePath.c_str())) == NULL) {
- palettePath.set(fg_root.str());
+ palettePath = SGPath(fg_root.str());
palettePath.append("Atlas");
palettePath.append("Palettes");
palettePath.append(palette.str());
diff -r e183e3b3a041 src/Preferences.cxx
--- a/src/Preferences.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Preferences.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -317,7 +317,7 @@
{
string buf;
is >> buf;
- p.set(buf);
+ p = SGPath(buf);
return is;
}
@@ -638,7 +638,7 @@
// EYE - just get()?
SGPath p(fg_root.get(Pref::FACTORY));
if (p.isNull()) {
- p.set(FGBASE_DIR);
+ p = SGPath(FGBASE_DIR);
}
p.append("Atlas");
path.set(p, Pref::FACTORY);
@@ -770,10 +770,10 @@
char* homedir = getenv("HOME");
SGPath rcpath;
if (homedir != NULL) {
- rcpath.set(homedir);
+ rcpath = SGPath(homedir);
rcpath.append(atlasrc);
} else {
- rcpath.set(atlasrc);
+ rcpath = SGPath(atlasrc);
}
ifstream rc(rcpath.c_str());
@@ -946,7 +946,7 @@
}
SGPath p;
while (optind < argc) {
- p.set(argv[optind++]);
+ p = SGPath(argv[optind++]);
flightFiles.push_back(p);
}
diff -r e183e3b3a041 src/Scenery.cxx
--- a/src/Scenery.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Scenery.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -198,7 +198,7 @@
data = (GLubyte *)loadJPEG(f.c_str(), &width, &height, &depth,
maximumElevation);
if (!data) {
- f.set(f.base());
+ f = SGPath(f.base());
f.concat(".png");
data = (GLubyte *)loadPNG(f.c_str(), &width, &height, &depth,
maximumElevation);
diff -r e183e3b3a041 src/Subbucket.cxx
--- a/src/Subbucket.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Subbucket.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -346,10 +346,10 @@
// http://wiki.flightgear.org/index.php/BTG_File_Format
SGBinObject btg;
- if (!btg.read_bin(_path.c_str())) {
- // EYE - throw an error?
- // EYE - will the cache continue to call load() then?
- return false;
+ if (!btg.read_bin(SGPath(_path))) {
+ // EYE - throw an error?
+ // EYE - will the cache continue to call load() then?
+ return false;
}
//////////////////////////////////////////////////////////////////////
diff -r e183e3b3a041 src/Tiles.cxx
--- a/src/Tiles.cxx Tue Sep 06 22:12:05 2016 -0700
+++ b/src/Tiles.cxx Sat Mar 18 05:09:04 2017 +0100
@@ -464,7 +464,7 @@
const SGPath& TileManager::mapPath(unsigned int level)
{
static SGPath result;
- result.set(_maps.str());
+ result = SGPath(_maps.str());
char str[3];
snprintf(str, 3, "%d", level);
@@ -821,7 +821,7 @@
const SGPath& Tile::sceneryDir()
{
if (_sceneryIndex == TileManager::NaPI) {
- __sceneryPath = "";
+ __sceneryPath = SGPath();
} else {
__sceneryPath = _tm->sceneryPaths()[_sceneryIndex];
__sceneryPath.append(chunk()->name());