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gentoo-overlay/games-emulation/mupen64plus-video-glide64mk2/mupen64plus-video-glide64mk...

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# Copyright 1999-2013 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/mupen64plus-video-glide64mk2/mupen64plus-video-glide64mk2-2.0.ebuild,v 1.2 2013/12/16 16:41:51 mgorny Exp $
EAPI=5
MY_P=${PN}-src-${PV}
inherit eutils toolchain-funcs games
DESCRIPTION="A fork of Mupen64 Nintendo 64 emulator, glide64mk2 video plugin"
HOMEPAGE="http://code.google.com/p/mupen64plus/"
SRC_URI="mirror://bitbucket/richard42/${PN}/downloads/${MY_P}.tar.gz"
LICENSE="GPL-2 LGPL-2.1"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="hires sse"
RDEPEND="games-emulation/mupen64plus-core:0=
media-libs/libpng:0=
media-libs/libsdl:0=
sys-libs/zlib:0=
virtual/opengl:0=
hires? ( dev-libs/boost:0= )"
DEPEND="${RDEPEND}
virtual/pkgconfig"
S=${WORKDIR}/${MY_P}
src_prepare() {
epatch_user
# avoid implicitly appending CPU flags
sed -i -e 's:-mmmx::g' -e 's:-msse::g' projects/unix/Makefile || die
}
src_compile() {
MAKEARGS=(
# Note: please keep this in sync in all of mupen64plus-* packages
-C projects/unix
# this basically means: GNU userspace
UNAME=Linux
# verbose output
V=1
CROSS_COMPILE="${CHOST}-"
CC="$(tc-getCC)"
CXX="$(tc-getCXX)"
PKG_CONFIG="$(tc-getPKG_CONFIG)"
# usual CFLAGS, CXXFLAGS and LDFLAGS are respected
# so we can leave OPTFLAGS empty
OPTFLAGS=
# paths, some of them are used at compile time
PREFIX=/usr
LIBDIR="$(games_get_libdir)"
PLUGINDIR="$(games_get_libdir)"/mupen64plus
SHAREDIR="${GAMES_DATADIR}"/mupen64plus
# disable unwanted magic
LDCONFIG=:
INSTALL_STRIP_FLAG=
# Package-specific stuff
# CROSS_COMPILE causes it to look for ${CHOST}-sdl-config...
SDL_CFLAGS="$($(tc-getPKG_CONFIG) --cflags sdl)"
SDL_LDLIBS="$($(tc-getPKG_CONFIG) --libs sdl)"
NO_ASM=$(usex sse 0 1)
HIRES=$(usex hires 1 0)
)
use amd64 && MAKEARGS+=( HOST_CPU=x86_64 )
use x86 && MAKEARGS+=( HOST_CPU=i386 )
emake "${MAKEARGS[@]}" all
}
src_install() {
emake "${MAKEARGS[@]}" DESTDIR="${D}" install
einstalldocs
prepgamesdirs
}