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gentoo-overlay/games-arcade/insaneodyssey/files/insaneodyssey-000311-datafi...

56 lines
1.5 KiB

--- a/insaneodyssey/io.cpp
+++ b/insaneodyssey/io.cpp
@@ -42,7 +42,11 @@
{
SDL_Surface *image, *surface;
- image = IMG_Load(datafile);
+ char data_path[100];
+ strcpy(data_path, "/usr/share/games/insaneodyssey/");
+ strcat(data_path, datafile);
+
+ image = IMG_Load(data_path);
if ( image == NULL ) {
fprintf(stderr, "Couldn't load image %s\n",
datafile);
@@ -67,7 +71,11 @@
{
SDL_Surface *image, *surface;
- image = IMG_Load(datafile);
+ char data_path[100];
+ strcpy(data_path, "/usr/share/games/insaneodyssey/");
+ strcat(data_path, datafile);
+
+ image = IMG_Load(data_path);
if ( image == NULL ) {
fprintf(stderr, "Couldn't load image %s\n", datafile);
return(NULL);
@@ -87,8 +95,12 @@
{
SDL_Surface *image;
+ char data_path[100];
+ strcpy(data_path, "/usr/share/games/insaneodyssey/");
+ strcat(data_path, datafile);
+
/* Load the BMP file into a surface */
- image = IMG_Load(datafile);
+ image = IMG_Load(data_path);
if ( image == NULL ) {
fprintf(stderr, "Couldn't load %s: %s\n", datafile,
SDL_GetError());
@@ -493,7 +493,11 @@
if ( fp != NULL )
while( !feof(fp) && j < MAXTILES )
{
- fscanf ( fp, "%d %d %d\n", &tileatt[j].nexttile, &tileatt[j].bits, &tileatt[j].wait );
+ int nexttile, bits, wait;
+ fscanf(fp, "%d %d %d\n", &nexttile, &bits, &wait);
+ tileatt[j].nexttile = nexttile;
+ tileatt[j].bits = bits;
+ tileatt[j].wait = wait;
j++;
}
else