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gentoo-overlay/games-strategy/hedgewars/files/hedgewars-0.9.15-fixes.patch

106 lines
4.8 KiB

diff -r bd74fd83929a hedgewars/uGears.pas
--- a/hedgewars/uGears.pas Tue Dec 28 10:31:48 2010 +0100
+++ b/hedgewars/uGears.pas Thu Jan 06 10:11:34 2011 -0500
@@ -1830,7 +1830,7 @@
if (x < 4) and (TeamsArray[t] <> nil) then
begin
// if team matches current hedgehog team, default to current hedgehog
- if (i = 0) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog
+ if (i = 0) and (CurrentHedgehog <> nil) and (CurrentHedgehog^.Team = TeamsArray[t]) then hh:= CurrentHedgehog
else
begin
// otherwise use the first living hog or the hog amongs the remaining ones indicated by i
@@ -1847,12 +1847,15 @@
inc(j)
end
end;
- if hh <> nil then Gear:= AddVisualGear(0, 0, vgtSpeechBubble);
- if Gear <> nil then
+ if hh <> nil then
begin
- Gear^.Hedgehog:= hh;
- Gear^.Text:= text;
- Gear^.FrameTicks:= x
+ Gear:= AddVisualGear(0, 0, vgtSpeechBubble);
+ if Gear <> nil then
+ begin
+ Gear^.Hedgehog:= hh;
+ Gear^.Text:= text;
+ Gear^.FrameTicks:= x
+ end
end
//else ParseCommand('say ' + text, true)
end
diff -r bd74fd83929a hedgewars/uGearsRender.pas
--- a/hedgewars/uGearsRender.pas Tue Dec 28 10:31:48 2010 +0100
+++ b/hedgewars/uGearsRender.pas Thu Jan 06 10:11:34 2011 -0500
@@ -186,7 +186,7 @@
if (Gear^.State and gstHHDeath) <> 0 then
begin
DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
- Tint(HH^.Team^.Clan^.Color);
+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
Tint($FF, $FF, $FF, $FF);
exit
@@ -353,7 +353,7 @@
i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
if HatTex^.w > 64 then
begin
- Tint(HH^.Team^.Clan^.Color);
+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
Tint($FF, $FF, $FF, $FF)
@@ -383,7 +383,7 @@
32);
if HatTex^.w > 64 then
begin
- Tint(HH^.Team^.Clan^.Color);
+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
DrawTextureF(HatTex,
1,
sx,
@@ -705,7 +705,7 @@
32);
if HatTex^.w > 64 then
begin
- Tint(HH^.Team^.Clan^.Color);
+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
DrawTextureF(HatTex,
HatVisibility,
sx,
@@ -729,7 +729,7 @@
32);
if HatTex^.w > 64 then
begin
- Tint(HH^.Team^.Clan^.Color);
+ Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
DrawTextureF(HatTex,
HatVisibility,
sx,
diff -r bd74fd83929a hedgewars/uStore.pas
--- a/hedgewars/uStore.pas Tue Dec 28 10:31:48 2010 +0100
+++ b/hedgewars/uStore.pas Thu Jan 06 10:11:34 2011 -0500
@@ -274,7 +274,7 @@
for ii:= Low(TSprite) to High(TSprite) do
with SpritesData[ii] do
// FIXME - add a sprite attribute
- if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet])) then // FIXME: hack
+ if ((cReducedQuality and rqNoBackground) = 0) or (not (ii in [sprSky, sprSkyL, sprSkyR, sprHorizont, sprHorizontL, sprHorizontR, sprFlake, sprSplash, sprDroplet]) or (((Theme = 'Snow') or (Theme = 'Christmas')) and (ii = sprFlake))) then // FIXME: hack
begin
if AltPath = ptNone then
if ii in [sprHorizontL, sprHorizontR, sprSkyL, sprSkyR] then // FIXME: hack
diff -r bd74fd83929a hedgewars/uWorld.pas
--- a/hedgewars/uWorld.pas Tue Dec 28 10:31:48 2010 +0100
+++ b/hedgewars/uWorld.pas Thu Jan 06 10:11:34 2011 -0500
@@ -742,7 +742,7 @@
highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500);
if highlight then
- Tint(Clan^.Color);
+ Tint(Clan^.Color shl 8 or $FF);
// draw name
DrawTexture(-NameTagTex^.w - 16, cScreenHeight + DrawHealthY, NameTagTex);