145 lines
3.8 KiB
Bash
145 lines
3.8 KiB
Bash
# Copyright 1999-2011 Gentoo Foundation
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# Distributed under the terms of the GNU General Public License v2
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# $Header: /var/cvsroot/gentoo-x86/games-kids/childsplay/childsplay-0.90.2.ebuild,v 1.4 2011/04/25 20:31:32 arfrever Exp $
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EAPI=3
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PYTHON_DEPEND="2"
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inherit eutils python games
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DESCRIPTION="A suite of educational games for young children"
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HOMEPAGE="http://childsplay.sourceforge.net/"
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PLUGINS_VERSION="0.90"
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PLUGINS_LFC_VERSION="0.90"
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SRC_URI="mirror://sourceforge/childsplay/${P}.tgz
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mirror://sourceforge/childsplay/${PN}_plugins-${PLUGINS_VERSION}.tgz
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mirror://sourceforge/childsplay/${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}.tgz"
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LICENSE="GPL-3"
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SLOT="0"
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KEYWORDS="~amd64 x86"
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IUSE=""
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DEPEND=">=dev-python/pygame-1.7.1
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>=media-libs/sdl-image-1.2[gif,jpeg,png]
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>=media-libs/sdl-ttf-2.0
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>=media-libs/sdl-mixer-1.2[vorbis]
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media-libs/libogg"
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pkg_setup() {
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python_set_active_version 2
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games_pkg_setup
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}
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src_prepare() {
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local DIR
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# Copy the plugins into the main package.
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mv ../${PN}_plugins-${PLUGINS_VERSION}/Data/AlphabetSounds Data || die
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mv ../${PN}_plugins-${PLUGINS_VERSION}/add-score.py . || die
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for DIR in ${PN}_plugins-${PLUGINS_VERSION} ${PN}_plugins_lfc-${PLUGINS_LFC_VERSION}; do
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mv ../${DIR}/Data/*.icon.png Data/icons || die
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cp -r ../${DIR}/lib/* lib || die
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mv ../${DIR}/assetml/${PN}/* assetml/${PN} || die
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rm -rf ../${DIR}
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done
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gunzip man/childsplay.6.gz
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epatch "${FILESDIR}"/${P}-gentoo.patch \
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|| die "epatch failed"
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python_convert_shebangs -r 2 .
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}
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src_install() {
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local fn
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# The following variables are based on Childsplay's INSTALL.sh
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_LOCALEDIR=/usr/share/locale
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_ASSETMLDIR=/usr/share/assetml
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_SCOREDIR=${GAMES_STATEDIR}
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_SCOREFILE=${_SCOREDIR}/childsplay.score
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_CPDIR=$(games_get_libdir)/childsplay
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_SHAREDIR=${GAMES_DATADIR}/childsplay
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_LIBDIR=${_CPDIR}/lib
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_MODULESDIR=${_LIBDIR}
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_SHARELIBDATADIR=${_SHAREDIR}/lib
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_SHAREDATADIR=${_SHAREDIR}/Data
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_RCDIR=${_SHARELIBDATADIR}/ConfigData
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_HOME_DIR_NAME=.childsplay
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_CHILDSPLAYRC=childsplayrc
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dodir \
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"${_CPDIR}" \
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"${_LIBDIR}" \
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"${_SHAREDIR}" \
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"${_SHARELIBDATADIR}" \
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"${_SCOREDIR}" \
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"${_LOCALEDIR}" \
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"${_ASSETMLDIR}"
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# create BASEPATH.py
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cat >BASEPATH.py <<EOF
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## Automated file--please do not edit
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LOCALEDIR="${_LOCALEDIR}"
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ASSETMLDIR="${_ASSETMLDIR}"
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SCOREDIR="${_SCOREDIR}"
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SCOREFILE="${_SCOREFILE}"
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CPDIR="${_CPDIR}"
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SHAREDIR="${_SHAREDIR}"
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LIBDIR="${_LIBDIR}"
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MODULESDIR="${_MODULESDIR}"
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SHARELIBDATADIR="${_SHARELIBDATADIR}"
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SHAREDATADIR="${_SHAREDATADIR}"
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RCDIR="${_RCDIR}"
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HOME_DIR_NAME="${_HOME_DIR_NAME}"
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CHILDSPLAYRC="${_CHILDSPLAYRC}"
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EOF
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# copy software and data
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cp -r *.py "${D}/${_CPDIR}" || die "cp failed"
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cp -r Data "${D}/${_SHAREDIR}" || die "cp failed"
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rm "${D}/${_SHAREDIR}/Data/childsplay.score" # this copy won't be used
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for fn in $(ls lib); do
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if [[ -d lib/${fn} ]] ; then
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cp -r lib/${fn} "${D}/${_SHARELIBDATADIR}" || die
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else
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cp lib/${fn} "${D}/${_LIBDIR}" || die
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fi
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done
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cp -r locale/* "${D}/${_LOCALEDIR}" || die
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cp -r assetml/* "${D}/${_ASSETMLDIR}" || die
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# initialize the score file
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cp Data/childsplay.score "${D}/${_SCOREFILE}" || die
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SCORE_GAMES="Packid,Numbers,Soundmemory,Fallingletters,Findsound,Findsound2,Billiard"
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$(PYTHON) add-score.py "${D}/${_SCOREDIR}" $SCORE_GAMES
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# translate for the letters game
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$(PYTHON) letters-trans.py "${D}/${_ASSETMLDIR}"
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doman man/childsplay.6
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dodoc doc/README* doc/Changelog doc/copyright
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# Make a launcher.
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dogamesbin "${FILESDIR}"/childsplay || die
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sed -i \
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-e "s:GENTOO_DIR:${_CPDIR}:" \
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-e "s:python:$(PYTHON):" \
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"${D}${GAMES_BINDIR}"/childsplay \
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|| die "sed failed"
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newicon assetml/childsplay/childsplay-images/chpl-icon-48.png ${PN}.png
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make_desktop_entry childsplay Childsplay
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prepgamesdirs
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fperms g+w "${_SCOREFILE}"
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}
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pkg_postinst() {
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python_mod_optimize "${_CPDIR}"
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games_pkg_postinst
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}
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pkg_postrm() {
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python_mod_cleanup "${_CPDIR}"
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}
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