39 lines
1.8 KiB
XML
39 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<maintainer type="person">
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<email>vapier@gentoo.org</email>
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</maintainer>
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<maintainer type="project">
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<email>games@gentoo.org</email>
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<name>Gentoo Games Project</name>
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</maintainer>
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<longdescription>
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In the single player mode, the player squares off
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against computer controlled Bots in all the game modes
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through a tournament ladder with increasing difficulty.
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Thanks to Epic's unmatched AI coding wizardry, Unreal
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Tournament's Bots are more life like than any
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computer-controlled characters to date. They understand
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each game's unique rules. They have a firm handle on all
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the different weapons at their disposal and how best to
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use them. They can swim, use elevators, climb stairs,
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and put on Toxin suits if they have to. If they're on
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the player's team, they can take orders to attack,
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defend or freelance.
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Unreal Tournament's bread and butter is the online multiplayer
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mode. Squaring off against other combatants from around the world, or on
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the other end of a LAN connection, provides some of the most thrilling and
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tense battles seen on a PC. Unreal Tournament's unparalleled networking
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code makes it as easy to play the game against anyone, anytime. If the
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host server has unique content -- like custom skins or maps -- UT
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will automatically download and install that content in REAL TIME, as the
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game is connecting. And thanks to Epic Games' amazing work on Unreal
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Tournament's network play, you can be sure that even a 33.6K modem can get
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a silky smooth connection to the server.
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</longdescription>
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<use>
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<flag name="S3TC">Add the extra fancy textures to UT ... only works on certain cards (nvidia/ati/s3)</flag>
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</use>
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</pkgmetadata>
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