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gentoo-overlay/games-emulation/zsnes/zsnes-2.0.9.ebuild

64 lines
1.7 KiB

# Copyright 2021 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit desktop flag-o-matic multilib toolchain-funcs
DESCRIPTION="Fork of the classic Super Nintendo emulator"
HOMEPAGE="https://github.com/xyproto/zsnes/ https://www.zsnes.com/"
SRC_URI="https://github.com/xyproto/zsnes/archive/${PV}.tar.gz -> ${P}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="-* ~amd64 ~x86 ~amd64-linux ~x86-linux"
IUSE="custom-cflags"
RDEPEND="
media-libs/libpng:=[abi_x86_32(-)]
media-libs/libsdl[abi_x86_32(-),joystick,opengl,sound,video]
sys-libs/zlib:=[abi_x86_32(-)]
virtual/opengl[abi_x86_32(-)]
x11-libs/libX11[abi_x86_32(-)]"
DEPEND="
${RDEPEND}
x11-base/xorg-proto"
BDEPEND="
dev-lang/nasm
sys-libs/zlib
virtual/pkgconfig"
PATCHES=(
"${FILESDIR}"/${PN}-2.0.9-cc-quotes.patch
"${FILESDIR}"/${PN}-2.0.9-gentoo-zlib.patch
)
src_compile() {
# config.linux forces many CFLAGS that are questionable, but zsnes'
# ancient x86 asm is very fragile, not pic safe (bug #427104), broken
# by FORTIFY_SOURCE (bug #257963), and can be affected by -march=* and
# similar. Stick to upstream's choices, this is non-portable either way.
use custom-cflags || strip-flags
append-cppflags -U_FORTIFY_SOURCE
# used to build and run parsegen at build time (uses zlib wrt BDEPEND)
tc-export_build_env BUILD_CXX
local buildcxx="${BUILD_CXX} ${BUILD_CXXFLAGS} ${BUILD_CPPFLAGS} ${BUILD_LDFLAGS}"
use amd64 && multilib_toolchain_setup x86
tc-export CC CXX
append-cflags "${CPPFLAGS}"
append-cxxflags "${CPPFLAGS}"
emake CXX_HOST="${buildcxx}"
}
src_install() {
emake DESTDIR="${D}" PREFIX="${EPREFIX}"/usr install
dodoc README.md TODO.md
newicon icons/64x64x32.png ${PN}.png
make_desktop_entry ${PN} ${PN^^}
}