You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
gentoo-overlay/games-emulation/sdlmame/sdlmame-0.144.ebuild

152 lines
3.8 KiB

# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-emulation/sdlmame/sdlmame-0.144.ebuild,v 1.3 2012/01/04 18:00:15 phajdan.jr Exp $
EAPI=2
inherit eutils flag-o-matic games
MY_PV=${PV/.}
MY_CONF_PN=${PN/sdl}
MY_P=${PN}${MY_PV}
MY_P=${MY_P%%_p*}
MY_CONF_VER="0.139"
DESCRIPTION="Multiple Arcade Machine Emulator (SDL)"
HOMEPAGE="http://mamedev.org/"
UPDATES="$(for PATCH_VER in $(seq 1 ${PV##*_p}) ; do echo "mirror://gentoo/${MY_P}u${PATCH_VER}_diff.zip"; done)"
# Upstream doesn't allow fetching with unknown User-Agent such as wget
SRC_URI="mirror://gentoo/${MY_P/sdl}s.zip $UPDATES
http://www.netswarm.net/misc/sdlmame-ui.bdf.gz"
LICENSE="XMAME"
SLOT="0"
KEYWORDS="amd64 ~ppc x86"
IUSE="debug opengl"
RDEPEND=">=media-libs/libsdl-1.2.10[audio,joystick,opengl?,video]
media-libs/sdl-ttf
dev-libs/expat
debug? (
x11-libs/gtk+:2
gnome-base/gconf
x11-libs/libXinerama
)"
DEPEND="${RDEPEND}
app-arch/unzip
debug? ( x11-proto/xineramaproto )"
S=${WORKDIR}
# Function to disable a makefile option
disable_feature() {
sed -i \
-e "/$1.*=/s:^:# :" \
"${S}"/makefile \
|| die "sed failed"
}
# Function to enable a makefile option
enable_feature() {
sed -i \
-e "/^#.*$1.*=/s:^# ::" \
"${S}"/${2:-makefile} \
|| die "sed failed"
}
src_unpack() {
base_src_unpack
unpack ./mame.zip
rm -f mame.zip
}
src_prepare() {
if [[ $PV == *_p* ]] ; then
edos2unix $(find $(grep +++ *diff | awk '{ print $2 }' | sort -u) 2>/dev/null) *diff
einfo "Patching release with source updates"
epatch ${MY_PV%%_p*}*.diff
fi
edos2unix src/osd/sdl/osdsdl.h
epatch \
"${FILESDIR}"/${P}-makefile.patch \
"${FILESDIR}"/${P}-no-opengl.patch
# Don't compile zlib and expat
einfo "Disabling embedded libraries: zlib and expat"
disable_feature BUILD_ZLIB
disable_feature BUILD_EXPAT
if use amd64; then
einfo "Enabling 64-bit support"
enable_feature PTR64
fi
if use ppc; then
einfo "Enabling PPC support"
enable_feature BIGENDIAN
fi
if use debug; then
einfo "Enabling debug support"
enable_feature DEBUG
else
einfo "Disabling debug support"
enable_feature NO_X11 src/osd/sdl/sdl.mak
fi
if ! use opengl ; then
einfo "Disabling opengl support"
enable_feature NO_OPENGL src/osd/sdl/sdl.mak
fi
}
src_compile() {
emake \
NAME="${PN}" \
OPT_FLAGS='-DINI_PATH=\"\$$HOME/.'${PN}'\;'"${GAMES_SYSCONFDIR}/${PN}"'\"'" ${CXXFLAGS}" \
CC="${CXX}" \
all || die
}
src_install() {
newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die
# Avoid collision on /usr/games/bin/jedutil
exeinto "$(games_get_libdir)/${PN}"
doexe chdman jedutil ldverify romcmp testkeys || die
doman src/osd/sdl/man/{chdman,jedutil,ldverify,romcmp,testkeys}.1
newman src/osd/sdl/man/mame.1 ${PN}.1
insinto "${GAMES_DATADIR}/${PN}"
doins -r src/osd/sdl/keymaps || die "doins -r keymaps failed"
newins sdlmame-ui.bdf ui.bdf || die "newins ui.bdf failed"
insinto "${GAMES_SYSCONFDIR}/${PN}"
doins "${FILESDIR}"/vector.ini || die "doins vector.ini failed"
sed \
-e "s:@GAMES_SYSCONFDIR@:${GAMES_SYSCONFDIR}:" \
-e "s:@GAMES_DATADIR@:${GAMES_DATADIR}:" \
"${FILESDIR}/${MY_CONF_PN}-${MY_CONF_VER}".ini.in > "${D}/${GAMES_SYSCONFDIR}/${PN}/${MY_CONF_PN}".ini \
|| die "sed failed"
dodoc docs/{config,mame,newvideo}.txt whatsnew*.txt
keepdir \
"${GAMES_DATADIR}/${PN}"/{ctrlr,cheats,roms,samples,artwork,crosshair} \
"${GAMES_SYSCONFDIR}/${PN}"/{ctrlr,cheats}
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "It's strongly recommended that you change either the system-wide"
elog "${MY_CONF_PN}.ini at \"${GAMES_SYSCONFDIR}/${PN}\" or use a per-user setup at \$HOME/.${PN}"
if use opengl; then
echo
elog "You built ${PN} with opengl support and should set"
elog "\"video\" to \"opengl\" in ${MY_CONF_PN}.ini to take advantage of that"
fi
}