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gentoo-overlay/games-misc/katawa-shoujo/katawa-shoujo-1.3.1.ebuild

84 lines
2.0 KiB

# Copyright 1999-2016 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit eutils gnome2-utils
DESCRIPTION="bishoujo-style visual novel by Four Leaf Studios"
HOMEPAGE="http://katawa-shoujo.com/"
SRC_URI="http://dl.katawa-shoujo.com/gold_1.3.1/%5B4ls%5D_katawa_shoujo_1.3.1-%5Blinux-x86%5D%5B18161880%5D.tar.bz2 -> ${P}.tar.bz2
https://dev.gentoo.org/~hasufell/distfiles/katawa-shoujo-48.png
https://dev.gentoo.org/~hasufell/distfiles/katawa-shoujo-256.png"
# bundled renpy includes licenses of all libraries
LICENSE="CC-BY-NC-ND-3.0
!system-renpy? ( MIT PSF-2 LGPL-2.1 || ( FTL GPL-2+ ) IJG libpng ZLIB BZIP2 )"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="doc +system-renpy"
RDEPEND="system-renpy? ( games-engines/renpy )"
REQUIRED_USE="!system-renpy? ( || ( amd64 x86 ) )"
# Binaries are built extremely weirdly, resulting in errors like:
# BFD: Not enough room for program headers, try linking with -N
#
# Technically, we could make this unconditional because there are no other
# binaries, but it's still good practice.
RESTRICT="!system-renpy? ( strip )"
QA_PREBUILT="/opt/${PN}/lib/*"
S="${WORKDIR}/Katawa Shoujo-${PV}-linux"
src_install() {
if use system-renpy; then
insinto "/usr/share/${PN}"
doins -r game/.
make_wrapper ${PN} "renpy '/usr/share/${PN}'"
else
insinto "/opt/${PN}"
doins -r game localizations renpy "Katawa Shoujo."{py,sh}
local host="${CTARGET:-${CHOST}}"
local arch="${host%%-*}"
cd lib
insinto "/opt/${PN}/lib"
doins -r linux-${arch} pythonlib2.7
cd ..
fperms +x "/opt/${PN}/lib/linux-${arch}/"{python,"Katawa Shoujo"} \
"/opt/${PN}/Katawa Shoujo."{py,sh}
make_wrapper ${PN} "./Katawa\ Shoujo.sh" "/opt/${PN}"
fi
local i
for i in 48 256; do
newicon -s ${i} "${DISTDIR}"/${PN}-${i}.png ${PN}.png
done
make_desktop_entry ${PN} "Katawa Shoujo"
if use doc; then
dodoc "Game Manual.pdf"
fi
}
pkg_preinst() {
gnome2_icon_savelist
}
pkg_postinst() {
gnome2_icon_cache_update
}
pkg_postrm() {
gnome2_icon_cache_update
}