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gentoo-overlay/games-emulation/dosbox/files/dosbox-0.74.2_events.patch

38 lines
1.2 KiB

Index: src/gui/sdlmain.cpp
===================================================================
--- a/src/gui/sdlmain.cpp (revision 4177)
+++ b/src/gui/sdlmain.cpp (working copy)
@@ -1426,6 +1426,12 @@
#define DB_POLLSKIP 1
#endif
+#if defined(LINUX)
+#define SDL_XORG_FIX 1
+#else
+#define SDL_XORG_FIX 0
+#endif
+
void GFX_Events() {
//Don't poll too often. This can be heavy on the OS, especially Macs.
//In idle mode 3000-4000 polls are done per second without this check.
@@ -1449,6 +1455,19 @@
}
#endif
while (SDL_PollEvent(&event)) {
+#if SDL_XORG_FIX
+ // Special code for broken SDL with Xorg 1.20.1, where pairs of inputfocus gain and loss events are generated
+ // when locking the mouse in windowed mode.
+ if (event.type == SDL_ACTIVEEVENT && event.active.state == SDL_APPINPUTFOCUS && event.active.gain == 0) {
+ SDL_Event test; //Check if the next event would undo this one.
+ if (SDL_PeepEvents(&test,1,SDL_PEEKEVENT,SDL_ACTIVEEVENTMASK) == 1 && test.active.state == SDL_APPINPUTFOCUS && test.active.gain == 1) {
+ // Skip both events.
+ SDL_PeepEvents(&test,1,SDL_GETEVENT,SDL_ACTIVEEVENTMASK);
+ continue;
+ }
+ }
+#endif
+
switch (event.type) {
case SDL_ACTIVEEVENT:
if (event.active.state & SDL_APPINPUTFOCUS) {