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gentoo-overlay/games-fps/red-blue-quake2/files/0.1-gentoo.patch

64 lines
1.9 KiB

diff -ur Makefile.old Makefile
--- Makefile 2001-12-29 20:37:22.000000000 -0500
+++ Makefile 2003-07-17 22:14:50.000000000 -0400
@@ -54,7 +54,7 @@
RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
else
-RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \
+RELEASE_CFLAGS=$(BASE_CFLAGS) -g $(GENTOO_CFLAGS) -DGENTOO_DATADIR=\\\"$(GENTOO_DATADIR)\\\" -O6 -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
endif
diff -ur sys_linux.c.old sys_linux.c
--- sys_linux.c.old 2001-12-22 18:45:58.000000000 -0500
+++ sys_linux.c 2003-07-17 22:34:11.000000000 -0400
@@ -220,7 +220,7 @@
char curpath[MAX_OSPATH];
char *path;
#ifdef __i386__
- const char *gamename = "gamei386.so";
+ const char *gamename = "GENTOO_DIR/gamei386.so";
#elif defined __alpha__
const char *gamename = "gameaxp.so";
#else
@@ -250,6 +250,14 @@
{
Com_Printf ("LoadLibrary (%s)\n",name);
break;
+ } else {
+ sprintf (name, "%s", gamename);
+ game_library = dlopen (name, RTLD_LAZY );
+ if (game_library)
+ {
+ Com_Printf ("LoadLibrary (%s)\n",name);
+ break;
+ }
}
}
diff -ur ../qcommon/files.c ../qcommon/files.c
--- ../qcommon/files.c 2001-12-22 16:32:26.000000000 -0500
+++ ../qcommon/files.c 2003-07-17 22:34:29.000000000 -0400
@@ -865,7 +865,7 @@
//
// start up with baseq2 by default
//
- FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );
+ FS_AddGameDirectory (va(BASEDIRNAME) );
// any set gamedirs will be freed up to here
fs_base_searchpaths = fs_searchpaths;
diff -ur ../qcommon/qcommon.h ../qcommon/qcommon.h
--- ../qcommon/qcommon.h 2001-12-22 16:32:26.000000000 -0500
+++ ../qcommon/qcommon.h 2003-07-17 21:20:03.000000000 -0400
@@ -25,7 +25,7 @@
#define VERSION 3.21
-#define BASEDIRNAME "baseq2"
+#define BASEDIRNAME GENTOO_DATADIR
#ifdef WIN32