124 lines
3.5 KiB
Bash
124 lines
3.5 KiB
Bash
# Copyright 1999-2021 Gentoo Authors
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# Distributed under the terms of the GNU General Public License v2
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EAPI=7
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inherit desktop wrapper
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PATCH_P="${PN}-lnxpatch${PV%.*}-2.tar.bz2"
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DESCRIPTION="Editor's Choice Edition plus Mega Pack for the well-known first-person shooter"
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HOMEPAGE="https://liandri.beyondunreal.com/Unreal_Tournament_2004"
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SRC_URI="
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http://ut2004.ut-files.com/Patches/Linux/${PATCH_P}
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https://dev.gentoo.org/~chewi/distfiles/ut2004-v${PV/./-}-linux-dedicated.7z
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"
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LICENSE="ut2003"
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SLOT="0"
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KEYWORDS="-* ~amd64 ~x86"
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RESTRICT="bindist mirror strip"
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RDEPEND="
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!games-server/ut2004-ded
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games-fps/ut2004-bonuspack-ece
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games-fps/ut2004-bonuspack-mega
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>=games-fps/ut2004-data-3186-r5
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media-libs/libsdl
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media-libs/openal
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sys-libs/glibc
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sys-libs/libstdc++-v3:5
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virtual/opengl
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x11-libs/libX11
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x11-libs/libXau
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x11-libs/libXdmcp
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x11-libs/libXext
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"
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BDEPEND="app-arch/p7zip"
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S="${WORKDIR}/${PN^^}-Patch"
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DIR="/opt/${PN}"
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# The executable pages are required. Bug #114733.
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QA_PREBUILT="*"
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src_prepare() {
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default
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if use amd64; then
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mv System/${PN}-bin{-linux-amd64,} || die
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mv ../${PN}-ucc-bin-09192008/ucc-bin-linux-amd64 System/ucc-bin || die
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else
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rm System/${PN}-bin-linux-amd64 || die
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mv ../${PN}-ucc-bin-09192008/ucc-bin System/ucc-bin || die
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fi
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# In ut2004-bonuspack-mega.
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rm System/{Manifest.in[it],Packages.md5} || die
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}
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src_install() {
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insinto "${DIR}"
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doins -r .
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fperms +x "${DIR}"/System/{ucc,${PN}}-bin
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dosym ../../../usr/$(get_libdir)/libopenal.so "${DIR}"/System/openal.so
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dosym ../../../usr/$(get_libdir)/libSDL-1.2.so.0 "${DIR}"/System/libSDL-1.2.so.0
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make_wrapper ${PN} ./${PN}-bin "${DIR}"/System "${DIR}"
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make_wrapper ${PN}-ded "./ucc-bin server" "${DIR}"/System
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make_desktop_entry ${PN} "Unreal Tournament 2004"
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newconfd "${FILESDIR}"/${PN}-ded.confd ${PN}-ded
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newinitd "${FILESDIR}"/${PN}-ded.initd ${PN}-ded
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}
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pkg_postinst() {
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# Here is where we check for the existence of a cdkey.
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# If we don't find one, we ask the user for it.
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if [[ -f "${EROOT}${DIR}"/System/cdkey ]] ; then
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einfo "A cdkey file is already present in ${EPREFIX}${DIR}/System"
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else
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ewarn "You MUST run this before playing the game:"
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ewarn "emerge --config =${CATEGORY}/${PF}"
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ewarn "That way you can [re]enter your cdkey."
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fi
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elog "Starting with 3369, the game supports render-to-texture. To enable"
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elog "it, you will need the Nvidia drivers of at least version 7676 and"
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elog "you should edit the following:"
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elog 'Set "UseRenderTargets=True" in the "[OpenGLDrv.OpenGLRenderDevice]"'
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elog 'section of your UT2004.ini or Default.ini and set "bPlayerShadows=True"'
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elog 'and "bBlobShadow=False" in the "[UnrealGame.UnrealPawn]" section of'
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elog 'your User.ini or DefUser.ini.'
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}
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pkg_postrm() {
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ewarn "This package leaves a cdkey file in ${EROOT}${DIR}/System that you need"
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ewarn "to remove to completely get rid of this game's files."
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}
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pkg_config() {
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ewarn "Your CD key is NOT checked for validity here so"
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ewarn "make sure you type it in correctly."
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ewarn "If you CTRL+C out of this, the game will not run!"
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ewarn
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einfo "CD key format is: XXXXX-XXXXX-XXXXX-XXXXX"
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while true ; do
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einfo "Please enter your CD key:"
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read CDKEY1
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einfo "Please re-enter your CD key:"
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read CDKEY2
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if [[ -z ${CDKEY1} ]] || [[ -z ${CDKEY2} ]] ; then
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echo "You entered a blank CD key. Try again."
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else
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if [[ ${CDKEY1} == ${CDKEY2} ]] ; then
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echo "${CDKEY1^^}" > "${EROOT}${DIR}"/System/cdkey || die
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einfo "Thank you!"
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break
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else
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eerror "Your CD key entries do not match. Try again."
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fi
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fi
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done
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}
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