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gentoo-overlay/games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild

52 lines
1.2 KiB

# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/lsdldoom/lsdldoom-1.4.4.4-r1.ebuild,v 1.1 2007/08/14 19:50:14 nyhm Exp $
inherit eutils games
DESCRIPTION="Port of ID's doom to SDL"
HOMEPAGE="http://firehead.org/~jessh/lsdldoom/"
SRC_URI="http://www.lbjhs.net/~jessh/lsdldoom/src/${P}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="ppc sparc x86"
IUSE=""
DEPEND="media-libs/libsdl
media-libs/sdl-net
!games-fps/prboom
games-fps/doom-data"
src_unpack() {
unpack ${A}
cp -r "${S}"{,.orig}
cd "${S}"
epatch \
"${FILESDIR}"/${PV}-gentoo-paths.patch \
"${FILESDIR}"/${P}-gcc41.patch \
"${FILESDIR}"/${P}-keys.patch \
"${FILESDIR}"/${PV}-gcc34.patch #77846
}
src_compile() {
# The SDL_mixer implementation is VERY broken ...
# it relies on internal function calls rather than
# the exported API ... bad programmer !
# i386-asm -> build failure
# cpu-opt -> just adds -mcpu crap to CFLAGS
ac_cv_lib_SDL_mixer_Mix_LoadMUS=no \
egamesconf \
--disable-i386-asm \
--disable-cpu-opt \
|| die
emake || die
}
src_install() {
emake DESTDIR="${D}" install || die
prepalldocs
dodoc ChangeLog
prepgamesdirs
}