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gentoo-overlay/games-action/d2x-rebirth/d2x-rebirth-0.50.ebuild

114 lines
2.8 KiB

# Copyright 1999-2012 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-action/d2x-rebirth/d2x-rebirth-0.50.ebuild,v 1.5 2012/04/25 16:25:14 jlec Exp $
EAPI=2
inherit autotools eutils games
# DV is the Descent version. Used because the d1x-rebirth ebuild is similar.
DV="2"
DATE="20061025"
DVX=d${DV}x
FILE_START="${PN}_v${PV}-src-${DATE}"
SRC_STEM="http://www.dxx-rebirth.de/download/dxx"
DESCRIPTION="Descent Rebirth - enhanced Descent 2 client"
HOMEPAGE="http://www.dxx-rebirth.de/"
SRC_URI="${SRC_STEM}/oss/src/${FILE_START}.tar.gz
${SRC_STEM}/res/dxx-rebirth_icons.zip"
# These only apply to Descent 1
# ${SRC_STEM}/res/d1x-rebirth_hires-briefings.zip
# ${SRC_STEM}/res/d1x-rebirth_hires-fonts.zip
# Licence info at bug #117344.
# All 3 licences apply.
LICENSE="D1X
GPL-2
as-is"
SLOT="0"
# Should work on amd64 also
KEYWORDS="~x86"
IUSE="awe32 debug mpu401"
QA_EXECSTACK="${GAMES_BINDIR:1}/${PN}"
UIRDEPEND="media-libs/alsa-lib
media-libs/libpng
>=media-libs/libsdl-1.2.9
>=media-libs/sdl-image-1.2.3-r1
>=dev-games/physfs-1.0.1[hog,zip]
virtual/glu
virtual/opengl
x11-libs/libX11
x11-libs/libXext"
UIDEPEND="x11-proto/xf86dgaproto
x11-proto/xf86vidmodeproto
x11-proto/xproto"
# This game does not work with the demo data
RDEPEND="${UIRDEPEND}
games-action/descent2-data"
DEPEND="${UIRDEPEND}
${UIDEPEND}
app-arch/unzip"
S=${WORKDIR}/${PN}
dir=${GAMES_DATADIR}/${DVX}
src_prepare() {
# Midi music - awe32 for most SoundBlaster cards
if use awe32 ; then
sed -i \
-e "s://#define WANT_AWE32 1:#define WANT_AWE32 1:" \
arch/linux/hmiplay.c || die "sed awe32 failed"
elif use mpu401 ; then
sed -i \
-e "s://#define WANT_MPU401 1:#define WANT_MPU401 1:" \
arch/linux/hmiplay.c || die "sed mpu401 failed"
fi
eautoreconf
}
src_configure() {
# Configure options are specified in dxx-compile.txt
local opts
use x86 || opts="${opts} --disable-fastfileio"
if use debug ; then
opts="${opts} --enable-debug"
else
opts="${opts} --disable-debug --enable-release"
fi
egamesconf \
${opts} \
--with-sharepath="${dir}" \
--with-opengl
}
src_compile() {
emake -j1 || die
}
src_install() {
local icon="${PN}.xpm"
# Reasonable set of default options.
# Don't bother with ${DVX}.ini file.
local params="-gl_trilinear -gl_anisotropy 8.0 -gl_16bpp -gl_16bittextures -gl_reticle 2 -fullscreen -menu_gameres -nomovies -nocdrom"
newgamesbin ${PN}-gl ${PN} || die "newgamesbin failed"
games_make_wrapper ${PN}-common "${PN} ${params}"
doicon "${WORKDIR}/${icon}"
make_desktop_entry ${PN}-common "Descent ${DV} Rebirth" "${icon}"
dodoc AUTHORS ChangeLog dxx-changelog dxx-readme.txt NEWS \
README "${WORKDIR}"/*.txt
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "To play the game with common options, run: ${PN}-common"
echo
}