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gentoo-overlay/games-strategy/netherearth/netherearth-0.52.ebuild

80 lines
2.1 KiB

# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-strategy/netherearth/netherearth-0.52.ebuild,v 1.9 2014/04/16 17:20:32 ulm Exp $
inherit eutils games
MY_PV="${PV/./}"
DESCRIPTION="A remake of the SPECTRUM game Nether Earth."
HOMEPAGE="http://www.braingames.getput.com/nether/"
SRC_URI="http://www.braingames.getput.com/nether/sources.zip
http://www.braingames.getput.com/nether/${PN}${MY_PV}.zip"
LICENSE="all-rights-reserved"
SLOT="0"
KEYWORDS="x86"
IUSE=""
RESTRICT="mirror bindist"
RDEPEND=">=media-libs/libsdl-1.2.6-r3
>=media-libs/sdl-mixer-1.2.5-r1
media-libs/freeglut"
DEPEND="${RDEPEND}
app-arch/unzip"
S=${WORKDIR}/sources
data=../nether\ earth\ v${PV}
src_unpack() {
DATA_DIR=${GAMES_DATADIR}/${PN}
unzip -LL "${DISTDIR}/${PN}${MY_PV}.zip" >/dev/null || die "unzip ${PN}${MY_PV} failed"
unzip -LL "${DISTDIR}/sources.zip" >/dev/null || die "unzip sources.zip failed"
cd "${S}"
cp "${FILESDIR}/Makefile" . || die "Makefile copying failed"
# Fix compilation errors/warnings
epatch "${FILESDIR}"/${P}-linux.patch
epatch "${FILESDIR}"/${P}-freeglut.patch \
"${FILESDIR}"/${P}-glibc-212.patch \
"${FILESDIR}"/${P}-ldflags.patch
# Modify dirs and some fopen() permissions
epatch "${FILESDIR}/${P}-gentoo-paths.patch"
sed -i \
-e "s:models:${DATA_DIR}/models:" \
-e "s:textures:${DATA_DIR}/textures:" \
-e "s:maps/\*:${DATA_DIR}/maps/\*:" \
-e "s:\./maps:${DATA_DIR}/maps:" \
mainmenu.cpp || die "sed mainmenu.cpp failed"
sed -i \
-e "s:models:${DATA_DIR}/models:g" \
-e "s:textures:${DATA_DIR}/textures:" \
-e "s:sound/:${DATA_DIR}/sound/:" \
nether.cpp || die "sed nether.cpp failed"
sed -i -e "s:maps:${DATA_DIR}/maps:" \
main.cpp || die "sed main.cpp failed"
sed -i -e "s:textures/:${DATA_DIR}/textures/:" \
myglutaux.cpp || die "sed myglutaux.cpp failed"
cd "${data}"
rm textures/thumbs.db
}
src_install() {
dogamesbin nether_earth || die "dogamesbin failed"
cd "${data}"
# Install all game data
insinto "${DATA_DIR}"
doins -r maps models sound textures || die "doins failed"
dodoc readme.txt
prepgamesdirs
}