You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
gentoo-overlay/games-strategy/xconq/files/xconq-tkconq.patch

69 lines
3.6 KiB

--- a/tcltk/tkconq.tcl 2000-12-11 19:09:15.000000000 +0100
+++ b/tcltk/tkconq.tcl 2006-03-22 23:49:20.000000000 +0100
@@ -472,7 +472,7 @@
-state $variantstate($col2) -variable variantvalue($col2) \
-command [ list set_variant_value_cmd $col2 ]
grid .newgame.top.checks.v$col1 .newgame.top.checks.v$col2 \
- -sticky w -pad 5
+ -sticky w -padx 5 -pady 5
}
for { set v 0 } { $v < 16 } { incr v } {
if { "$variantstate($v)" == "active" } {
@@ -785,37 +785,37 @@
-command { adjust_advantage_cmd 1 }
button .newgame.top.plbuttons.aminus -text "A-" -state disabled \
-command { adjust_advantage_cmd -1 }
- grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -pad 2
+ grid .newgame.top.plbuttons.aplus .newgame.top.plbuttons.aminus -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.add -text "Add" \
-command { add_player_cmd } -width 8
- grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.add -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.remove -text "Remove" -width 8
- grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.remove -columnspan 2 -sticky ew -padx 2 -pady 2
menubutton .newgame.top.plbuttons.sidelib -text "Side Name" \
-menu .newgame.top.plbuttons.sidelib.menu \
-borderwidth 2 -relief raised -width 8
menu .newgame.top.plbuttons.sidelib.menu -tearoff 0
- grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.sidelib -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.rename -text "Random" \
-command { rename_side_for_player_cmd -1 } -width 8
- grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.rename -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.computer -text "Computer" \
-command { cycle_ai_cmd } -width 8
- grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.computer -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.exchange -text "Exchange" \
-command { exchange_players_cmd } -width 8
- grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.exchange -columnspan 2 -sticky ew -padx 2 -pady 2
label .newgame.top.plbuttons.indeplabel -text "Indep Units"
- grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -pad 2
+ grid .newgame.top.plbuttons.indeplabel -columnspan 2 -sticky ew -padx 2 -pady 2
button .newgame.top.plbuttons.indepside -text "Add AI" \
-command { set_indepside toggle } -width 6
- grid .newgame.top.plbuttons.indepside -columnspan 2 -pad 2
+ grid .newgame.top.plbuttons.indepside -columnspan 2 -padx 2 -pady 2
button .newgame.top.plbuttons.indepconfig -text "Config" \
-command { popup_indepside_config } -width 6
- grid .newgame.top.plbuttons.indepconfig -columnspan 2 -pad 2
+ grid .newgame.top.plbuttons.indepconfig -columnspan 2 -padx 2 -pady 2
# Add names to the side library menu, disabling already-used names.
set numsidelib [ side_lib_size ]
@@ -2985,7 +2985,7 @@
pack .bool.msg .bool.buttons -side top -fill x -padx 10 -pady 10
button .bool.buttons.yes -text Yes -command [ list bool_yes $mapn ]
button .bool.buttons.no -text No -command [ list bool_no $mapn ]
- grid .bool.buttons.yes .bool.buttons.no -pad 5
+ grid .bool.buttons.yes .bool.buttons.no -padx 5 -pady 5
# (should use dflt arg here)
update idletasks
}