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gentoo-overlay/games-rpg/freedink/files/freedink-108.4-no-windres.p...

21 lines
733 B

--- a/src/Makefile.in
+++ b/src/Makefile.in
@@ -226,7 +226,7 @@
update_frame.h
am_freedink_OBJECTS = $(am__objects_3) freedink.$(OBJEXT) \
update_frame.$(OBJEXT)
-@HAVE_WINDRES_TRUE@am__objects_4 = woeres.$(OBJEXT)
+#@HAVE_WINDRES_TRUE@am__objects_4 = woeres.$(OBJEXT)
nodist_freedink_OBJECTS = $(am__objects_4)
freedink_OBJECTS = $(am_freedink_OBJECTS) $(nodist_freedink_OBJECTS)
freedink_LDADD = $(LDADD)
@@ -1143,7 +1143,7 @@
@HAVE_WINDRES_FALSE@WOERES =
# How do we handle resources embedded in the executable binary?
-@HAVE_WINDRES_TRUE@WOERES = woeres.rc
+#@HAVE_WINDRES_TRUE@WOERES = woeres.rc
# Other projects that use Autotools and support MinGW
# http://sourceforge.net/projects/chocolate-doom (Doom port)