|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_abbeyctf.txt
|
|
|
# ./maps/ut4_abbey.txt
|
|
|
# ./maps/ut4_austria.txt
|
|
|
# ./maps/ut4_algiers.txt
|
|
|
#
|
|
|
Copyright = mine!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_kingdom.txt
|
|
|
# ./maps/ut4_mandolin.txt
|
|
|
# ./maps/ut4_ambush.txt
|
|
|
# ./maps/ut4_crossing.txt
|
|
|
# ./maps/ut4_casa.txt
|
|
|
# ./maps/ut4_dressingroom.txt
|
|
|
# ./maps/ut4_kingdom.txt
|
|
|
# ./models/trees/FS_trees.txt
|
|
|
# ./maps/ut4_snoppis.txt
|
|
|
# ./maps/ut4_riyadh.txt
|
|
|
# ./maps/ut4_turnpike.txt
|
|
|
# ./maps/ut4_tombs.txt
|
|
|
# ./maps/ut4_tunis.txt
|
|
|
# ./maps/ut4_toxic.txt
|
|
|
#
|
|
|
-----------------------------------------------------------------
|
|
|
* COPYRIGHT / PERMISSIONS *
|
|
|
-----------------------------------------------------------------
|
|
|
Authors MAY NOT use this level as a base to build additional levels.
|
|
|
This map MAY NOT be sold, or in any other way turn into profit for any
|
|
|
other person than the author. This map MAY be distributed on any media
|
|
|
as long as this media is distributed freely without anyone having to pay
|
|
|
for it. This level is designed for the Quake 3 Total Conversion
|
|
|
"Urban Terror" and is not to be used, replicated or edited for any other
|
|
|
Mod, Total Conversion, Game or Game Engine.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_oildepot.txt
|
|
|
#
|
|
|
=================================================================
|
|
|
This map is <20> 2004 & 2007 Martti Ekstrand and may only be distributed by
|
|
|
electronic means (e.a. Internet or BBS). CD distribution is not allowed
|
|
|
without permission. You may NOT distribute this map/.pk3 file/.bsp file
|
|
|
commercially in any way or form without my expressed WRITTEN permission.
|
|
|
Authors MAY NOT use this level as a base to build additional levels, and
|
|
|
the geometry CANNOT be changed in any way. If you wish to recreate this
|
|
|
level for another game or mod, please inform me be e-mail, just so I know
|
|
|
it's out there in other forms, and I might even help. Please retain this
|
|
|
text file if you do.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_eagle.txt
|
|
|
#
|
|
|
=================================================================
|
|
|
* COPYRIGHT / PERMISSIONS *
|
|
|
-----------------------------------------------------------------
|
|
|
|
|
|
Authors MAY NOT use this level as a base to build additional
|
|
|
levels, and the geometry CANNOT be changed in any way. If you
|
|
|
wish to modify the entities for use with a non-standard CTF Mod,
|
|
|
please inform me be e-mail, just so I know it's out there in
|
|
|
other forms. Please retain this text file if you do.
|
|
|
|
|
|
You CAN create prefabs from this level though, just please give
|
|
|
the original author the credit for the original construction!
|
|
|
|
|
|
This .pk3 may be distributed over the Internet and/or BBS
|
|
|
systems(like these exist anymore) as long as the ORIGINAL(this)
|
|
|
text file is included in the .zip file.
|
|
|
|
|
|
You may NOT distribute this map/.pk3 file/.bsp file commercially
|
|
|
without my expressed WRITTEN permission. If you wish to include
|
|
|
this in a compilation of some form, have your people contact my
|
|
|
people and they'll talk, or just send me an e-mail and we'll talk. ;)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/BFP_Model\ Readme.txt
|
|
|
#
|
|
|
This mapobject may be distrubuted freely over the internet, as long as
|
|
|
this readme is included and the contents of the archive DOES NOT change.
|
|
|
|
|
|
Quake 3 Arena And Team Arena are trademarks of id Software CopyRight
|
|
|
All rights reserved
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_maya.txt
|
|
|
#
|
|
|
=================================================================
|
|
|
* COPYRIGHT / PERMISSIONS *
|
|
|
-----------------------------------------------------------------
|
|
|
|
|
|
sock_pom-src.map by Simon O'Callaghan was used in the creation of
|
|
|
Mayan Standoff, released under the ..::LvL Open Game Source License'
|
|
|
|
|
|
Authors MAY NOT use this level as a base to build additional levels.
|
|
|
This map MAY NOT be sold, or in any other way turn into profit for
|
|
|
any person. This map MAY be distributed on any media as long as this
|
|
|
media is distributed freely without anyone having to pay for it and
|
|
|
this text file is included. This level was converted for the Quake 3
|
|
|
Total Conversion "Urban Terror" and is not to be used, replicated or
|
|
|
edited for any other Mod, Total Conversion, Game or Game Engine. If
|
|
|
you want the original file used in this creation, you may download it
|
|
|
at http://simonoc.com/pages/design/maps_q3/pom.htm
|
|
|
|
|
|
Copyright (c) 2004 sock
|
|
|
Changes Copyright (c) 2007 Raymond Ritzmann
|
|
|
All rights reserved.
|
|
|
|
|
|
Quake III Arena is a registered trademark of iD Software, Inc.
|
|
|
|
|
|
Urban Terror is the property of Frozen Sand, LLC.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/masheen/readme.txt
|
|
|
#
|
|
|
flourescent light models (c) 2004 ShminkyBoy.
|
|
|
|
|
|
This game componant is created and owned by me. No modifications on
|
|
|
any part of it are allowed. You may not use this object as a base to
|
|
|
create another one. You can use it freely in any games as long as
|
|
|
you include a note indicating you got it from me. For any
|
|
|
troubleshooting or inquiry, feel free to contact me.
|
|
|
|
|
|
E-mail: shminkyboy@yahoo.com
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/baskets/readme.txt
|
|
|
# ./models/mapobjects/humvee/readme.txt
|
|
|
# ./models/mapobjects/br_washerdryer/readme.txt
|
|
|
# ./models/mapobjects/br_computers/readme.txt
|
|
|
# ./models/mapobjects/firetruck/readme.txt
|
|
|
# ./models/mapobjects/br_hometheatre/readme.txt
|
|
|
# ./models/mapobjects/br_table/readme.txt
|
|
|
# ./models/mapobjects/br_pcs1/readme.txt
|
|
|
# ./models/mapobjects/br_officechair/readme.txt
|
|
|
# ./models/mapobjects/br_lighting1/readme.txt
|
|
|
# ./models/mapobjects/woodencart/readme.txt
|
|
|
# ./models/mapobjects/planters/readme.txt
|
|
|
# ./models/mapobjects/bk_couch/readme.txt
|
|
|
# ./models/mapobjects/axe/readme.txt
|
|
|
# ./models/mapobjects/ashtray/readme.txt
|
|
|
# ./models/mapobjects/br_flowers/readme.txt
|
|
|
# ./models/mapobjects/br_chest/readme.txt
|
|
|
# ./models/mapobjects/copcar/readme.txt
|
|
|
# ./models/mapobjects/cashregister/readme.txt
|
|
|
# ./models/mapobjects/br_casabench/readme.txt
|
|
|
# ./models/mapobjects/swords/readme.txt
|
|
|
# ./models/mapobjects/newspaper/readme.txt
|
|
|
# ./models/mapobjects/billboards/readme.txt
|
|
|
# ./models/mapobjects/copymachine/readme.txt
|
|
|
# ./models/mapobjects/br_bath/readme.txt
|
|
|
# ./models/mapobjects/truck1/readme.txt
|
|
|
# ./models/mapobjects/br_couches/readme.txt
|
|
|
# ./models/mapobjects/br_baskets/readme.txt
|
|
|
# ./models/mapobjects/ambulance/readme.txt
|
|
|
# ./models/mapobjects/br_fountain/readme.txt
|
|
|
# ./models/mapobjects/br_egypt/readme.txt
|
|
|
# ./models/mapobjects/br_apple/readme.txt
|
|
|
# ./models/mapobjects/market/readme.txt
|
|
|
# ./models/mapobjects/honda/readme.txt
|
|
|
# ./models/mapobjects/br_shrine/readme.txt
|
|
|
# ./models/mapobjects/garbagecans/readme.txt
|
|
|
# ./models/mapobjects/lighthouse/readme.txt
|
|
|
# ./models/mapobjects/landscapelighting/readme.txt
|
|
|
# ./models/mapobjects/br_palms/readme.txt
|
|
|
# ./models/mapobjects/toxiclight/readme.txt
|
|
|
# ./models/mapobjects/br_weedpak/readme.txt
|
|
|
# ./models/mapobjects/lt1_computers/readme.txt
|
|
|
# ./models/mapobjects/kitchen/readme.txt
|
|
|
# ./models/mapobjects/playground/readme.txt
|
|
|
# ./models/mapobjects/br_pooltable/readme.txt
|
|
|
# ./models/mapobjects/nuclearfurniture/readme.txt
|
|
|
# ./models/mapobjects/tub_light/readme.txt
|
|
|
# ./models/mapobjects/br_rubberduck/readme.txt
|
|
|
# ./models/mapobjects/cart/readme.txt
|
|
|
# ./models/null_beach/tires/lt1_tires_readme.txt
|
|
|
# ./models/br_nuke.txt
|
|
|
#
|
|
|
This Model was created by Lt1 and Black Rayne Studios.
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
if you need anything made or this object modified or skinned
|
|
|
differently please let me know and it will be done. feel free
|
|
|
to contact me at:
|
|
|
|
|
|
------------------blackraynestudios@gmail.com-----------------
|
|
|
|
|
|
also there is a forum on my website for suggestions and requests
|
|
|
--------------------------------------------------------------
|
|
|
http://www.blackrayne.net
|
|
|
|
|
|
Copyrights :
|
|
|
This game component is created and owned by Lt1 and Black rayne Studios.
|
|
|
No modifications on any part of it are allowed unless indicated.
|
|
|
You may not use this object as base to create another one. It must be
|
|
|
used as is. You can use it freely in any games as long as you include
|
|
|
a note indicating you got it from me. For any troubleshooting or
|
|
|
inquiry, feel free to contact me.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/toxicprops/readme.txt
|
|
|
# ./models/mapobjects/portopotty/readme.txt
|
|
|
# ./models/mapobjects/barrell/readme.txt
|
|
|
# ./models/mapobjects/bulldozer/readme.txt
|
|
|
# ./models/mapobjects/toxiclogs/readme.txt
|
|
|
#
|
|
|
This Model was created by Lt1 and Urban Terror Operations.
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
if you need anything made or this object modified or skinned differently
|
|
|
please let me know and it will be done. feel free to contact me at:
|
|
|
|
|
|
-----------------rbergman@lt1productions.com------------------
|
|
|
|
|
|
|
|
|
--------------------------------------------------------------
|
|
|
http://www.lt1productions.com/utops.php
|
|
|
|
|
|
Copyrights :
|
|
|
This game component is created and owned by Lt1 and Urban Terror
|
|
|
Operations. No modifications on any part of it are allowed unless
|
|
|
indicated.
|
|
|
You may not use this object as base to create another one. It must
|
|
|
be used as is. You can use it freely in any games as long as you
|
|
|
include a note indicating you got it from me. For any troubleshooting
|
|
|
or inquiry, feel free to contact me.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/shminkylights/readme.txt
|
|
|
#
|
|
|
flourescent light models (c) 2004 ShminkyBoy.
|
|
|
|
|
|
This game componant is created and owned by me. No modifications on
|
|
|
any part of it are allowed. You may not use this object as a base to
|
|
|
create another one. You can use it freely in any games as long as you
|
|
|
include a note indicating you got it from me. For any troubleshooting
|
|
|
or inquiry, feel free to contact me.
|
|
|
|
|
|
E-mail: shminkyboy@yahoo.com
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/switcher/omita-readme.txt
|
|
|
# ./models/mapobjects/junker/omita-readme.txt
|
|
|
# ./models/mapobjects/roman_armor/oak-shiro-readme.txt
|
|
|
# ./models/mapobjects/eagle/omita-readme.txt
|
|
|
#
|
|
|
=================================================================
|
|
|
* Permissions *
|
|
|
=================================================================
|
|
|
|
|
|
This mapobject may be electronically distributed only at no charge to
|
|
|
the recipient, and may not be modified in any way. This text file
|
|
|
must be included with the level.
|
|
|
This mapobject may not be distributed on any CD-ROM without the prior,
|
|
|
explicit consent of its author.
|
|
|
You may run this mapobject on your server as long as no money is charged
|
|
|
to players for playing on you server.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/Phones/ReadMe.txt
|
|
|
#
|
|
|
Special notes :
|
|
|
n/a
|
|
|
|
|
|
Copyrights :
|
|
|
This game componant is created and own by Browser [ICE]. No
|
|
|
modifications on any part of it are allowed unless indicated in the
|
|
|
Special Notes section.
|
|
|
You may not use this object as base to create another one. It must be
|
|
|
used as is. You can use it freely in any games as long as you include
|
|
|
a note indicating you got it from me. For any troubleshooting or
|
|
|
inquiry, feel free to contact me.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/codey1/volvo_xc/readme.txt
|
|
|
# ./models/mapobjects/codey1/gmc_van/readme.txt
|
|
|
# ./models/mapobjects/computer_01/readme.txt
|
|
|
# ./models/mapobjects/crossing/kamaz_truck/readme.txt
|
|
|
# ./models/mapobjects/crossing/tgb11_rus/readme.txt
|
|
|
# ./models/mapobjects/crossing/kamaz_tanker/readme.txt
|
|
|
# ./models/mapobjects/diesel_generator_01/readme.txt
|
|
|
# ./models/mapobjects/gmc_van/readme.txt
|
|
|
# ./models/mapobjects/trash/readme.txt
|
|
|
#
|
|
|
Boring copyright notice:
|
|
|
|
|
|
You may use this model for non-profit purposes only. If you do, please
|
|
|
notify the author.
|
|
|
You may NOT modify, sell or redistribute it without the authors
|
|
|
permission.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/oldtruck/readme_oldtruckmodel.txt
|
|
|
#
|
|
|
=================================================================
|
|
|
* COPYRIGHT / PERMISSIONS *
|
|
|
-----------------------------------------------------------------
|
|
|
Authors Do whatever the hell you want with these models except sell them.
|
|
|
These models and skins MAY NOT be sold, or in any other way turn into
|
|
|
profit for any other person than the authors. These models MAY be
|
|
|
distributed on any media as long as this media is distributed freely
|
|
|
without anyone having to pay for it. These models were designed for the
|
|
|
Quake 3 Total Conversion "Urban Terror" If you want to use them for
|
|
|
another Mod, Total Conversion, Game or Game Engine let us know, and send
|
|
|
us screenshots, and leave this README intact. We didnt make this for
|
|
|
money, we made it because we love to game just as much as you do.
|
|
|
P.S. If I find you have used any of these models and changed the
|
|
|
README's and cut me out of them after all my hard work, I will hunt you
|
|
|
down and beat the living Dogshit outta you!!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/imperium/drahd-readme.txt
|
|
|
#
|
|
|
- Distribution -
|
|
|
|
|
|
Feel free to distribute this file in any form, incl. on CD media,
|
|
|
as long as proper credit is given and this text file, or the model file
|
|
|
has not been edited in any way.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/o3-angel/angel.txt
|
|
|
#
|
|
|
* Copyright / Permissions *
|
|
|
Include authors name and email address in the credits for there work..
|
|
|
|
|
|
QUAKE(R) and QUAKE III Arena(R) are registered trademarks of id Software,
|
|
|
Inc.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/urbanterror/trees/readme.txt
|
|
|
#
|
|
|
* Silicon Ice Development Tree mapobject pak *
|
|
|
-----------------------------------------------------------------
|
|
|
|
|
|
For use with Urban Terror level design
|
|
|
only unless by express permission of authors.
|
|
|
|
|
|
10/10/2002
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./models/mapobjects/mustang/readme.txt
|
|
|
#
|
|
|
*****************************************************************
|
|
|
COPYWRITE NOTICE
|
|
|
*****************************************************************
|
|
|
DO NOT EDIT, DISTRIBUTE, MODIFY, OR SELL THIS MODEL WITHOUT PRIOR
|
|
|
PERMISSION. IF YOU PLAN TO USE THIS MODEL IN ANOTHER GAME/MOD, YOU
|
|
|
NEED TO NOTIFY/SEEK AUTHORS PERMISSION. FOR ANY OTHER USE PLEASE
|
|
|
INQUIRE WITH THE AUTHOR FIRST.
|
|
|
|
|
|
Send comments at gusher@planetunreal.com icq 104359090
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#######################################################################
|
|
|
#
|
|
|
# ./maps/ut4_suburbs.TXT
|
|
|
#
|
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Suburbs by ShminkyBoy
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(Copyright 2007 David Snyder)
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#######################################################################
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#
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# ./models/mapobjects/shminkybushes/readme.txt
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#
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bush models (c) ShminkyBoy
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#######################################################################
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#
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# ./models/mapobjects/oak/oak_readme.txt
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#
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Oak-tree Mapmodel (c)GrimReaper
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