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gentoo-overlay/dev-games/openscenegraph-openmw/metadata.xml

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<maintainer type="person" proxied="yes">
<email>alexey+gentoo@asokolov.org</email>
<name>Alexey Sokolov</name>
</maintainer>
<maintainer type="project" proxied="proxy">
<email>proxy-maint@gentoo.org</email>
<name>Proxy Maintainers</name>
</maintainer>
<maintainer type="project">
<email>games@gentoo.org</email>
<name>Gentoo Games Project</name>
</maintainer>
<longdescription lang="en">
OpenSceneGraph on steroids. This fork was created to experiment with performance enhancements for OpenMW that are too controversial to be included in the general purpose OSG project - either for design reasons or backward compatibility reasons. OpenMW still works with "vanilla" OpenSceneGraph, but it is recommended to use the fork for better performance (around 10-15% on most devices). Note that the improvements are very specific to OpenMW and its animation code in particular; other OpenSceneGraph applications are not likely to see the same speed-up, or any speed-up at all if they are already GPU limited.
</longdescription>
<use>
<flag name="egl">Enable EGL support</flag>
<flag name="fox">Build examples using <pkg>x11-libs/fox</pkg> library</flag>
<flag name="gdal">Enable support for <pkg>sci-libs/gdal</pkg> library</flag>
<flag name="openinventor">Build OpenInventor plugin</flag>
<flag name="osgapps">Build osg applications</flag>
<flag name="sdl2">Use <pkg>media-libs/libsdl2</pkg> additionally to <pkg>media-libs/libsdl</pkg></flag>
<flag name="xrandr">Enable support for the X xrandr extension</flag>
</use>
</pkgmetadata>