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gentoo-overlay/games-fps/wolfgl/files/0.93-gcc4.patch

81 lines
2.0 KiB

diff -ur wolfgl-0.93-orig/common/id_ca.c wolfgl-0.93/common/id_ca.c
--- wolfgl-0.93-orig/common/id_ca.c 2006-01-28 16:59:10.000000000 -0500
+++ wolfgl-0.93/common/id_ca.c 2006-01-28 17:04:26.000000000 -0500
@@ -252,6 +252,7 @@
{
unsigned short ch,chhigh,count,offset;
unsigned short *copyptr, *inptr, *outptr;
+ unsigned char *uc_inptr;
length/=2;
@@ -268,13 +269,17 @@
if (!count)
{
// have to insert a word containing the tag byte
- ch |= *((unsigned char*)inptr)++;
+ uc_inptr = (unsigned char*)inptr;
+ ch |= *(uc_inptr)++;
+ inptr = (unsigned short *)uc_inptr;
*outptr++ = ch;
length--;
}
else
{
- offset = *((unsigned char*)inptr)++;
+ uc_inptr = (unsigned char*)inptr;
+ offset = *(uc_inptr)++;
+ inptr = (unsigned short *)uc_inptr;
copyptr = outptr - offset;
length -= count;
while (count--)
@@ -287,7 +292,9 @@
if (!count)
{
// have to insert a word containing the tag byte
- ch |= *((unsigned char*)inptr)++;
+ uc_inptr = (unsigned char*)inptr;
+ ch |= *(uc_inptr)++;
+ inptr = (unsigned short *)uc_inptr;
*outptr++ = ch;
length --;
}
@@ -806,7 +813,7 @@
for (i=0;i<NUMCHUNKS;i++)
if (grsegs[i])
- MM_SetPurge (&(memptr)grsegs[i],3);
+ MM_SetPurge ((memptr)&grsegs[i],3);
ca_levelbit<<=1;
ca_levelnum++;
}
@@ -862,7 +869,7 @@
for (i = 0; i < NUMCHUNKS; i++)
if (grsegs[i])
- MM_SetPurge (&(memptr)grsegs[i],3);
+ MM_SetPurge ((memptr)&grsegs[i],3);
}
//===========================================================================
diff -ur wolfgl-0.93-orig/common/wl_game.c wolfgl-0.93/common/wl_game.c
--- wolfgl-0.93-orig/common/wl_game.c 2006-01-28 16:59:10.000000000 -0500
+++ wolfgl-0.93/common/wl_game.c 2006-01-28 17:07:08.000000000 -0500
@@ -545,13 +545,13 @@
{
// solid wall
tilemap[x][y] = tile;
- (unsigned short)actorat[x][y] = tile;
+ actorat[x][y] = tile;
}
else
{
// area floor
tilemap[x][y] = 0;
- (unsigned short)actorat[x][y] = 0;
+ actorat[x][y] = 0;
}
}