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gentoo-overlay/games-arcade/sdb/files/sdb-1.0.2-gcc-11.patch

46 lines
1.1 KiB

https://bugs.gentoo.org/787710
--- a/src/md2.h
+++ b/src/md2.h
@@ -68,7 +68,7 @@ struct tMaterialInfo
{
char strName[255];
char strFile[255];
- byte color[3];
+ sdb_byte color[3];
int textureId;
float uTile;
float vTile;
@@ -151,8 +151,8 @@ struct tMd2Header
struct tMd2AliasTriangle
{
- byte vertex[3];
- byte lightNormalIndex;
+ sdb_byte vertex[3];
+ sdb_byte lightNormalIndex;
};
struct tMd2Triangle
--- a/src/models.h
+++ b/src/models.h
@@ -43,7 +43,7 @@ struct tMaterialInfo
{
char strName[255]; // The texture name
char strFile[255]; // The texture file name (If this is set it's a texture map)
- byte color[3]; // The color of the object (R, G, B)
+ sdb_byte color[3]; // The color of the object (R, G, B)
int texureId; // the texture ID
float uTile; // u tiling of texture
float vTile; // v tiling of texture
--- a/src/sdb.h
+++ b/src/sdb.h
@@ -175,7 +175,7 @@ using namespace std;
#define MOUSE_BUTTON_2 -2
#define MOUSE_BUTTON_3 -3
-typedef unsigned char byte;
+typedef unsigned char sdb_byte;
enum TEXTURE_NAMES {
// Fonts