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const St = imports.gi.St;
const PopupMenu = imports.ui.popupMenu;
const GObject = imports.gi.GObject;
const Clutter = imports.gi.Clutter;
var MenuItem = GObject.registerClass({
Signals: {
'toggle': { param_types: [Clutter.Event.$gtype] },
},
}, class MenuItem extends PopupMenu.PopupBaseMenuItem {
_init(icon, key, label, value, checked) {
super._init({ reactive: true });
this._checked = checked;
this._updateOrnament();
this._key = key;
this._gIcon = icon;
// add icon
this.add(new St.Icon({ style_class: 'popup-menu-icon', gicon : this._gIcon }));
// add label
this._labelActor = new St.Label({ text: label });
this.add(this._labelActor);
// add value
this._valueLabel = new St.Label({ text: value });
this._valueLabel.set_x_align(Clutter.ActorAlign.END);
this._valueLabel.set_x_expand(true);
this._valueLabel.set_y_expand(true);
this.add(this._valueLabel);
this.actor._delegate = this;
}
get checked() {
return this._checked;
}
get key() {
return this._key;
}
get gicon() {
return this._gIcon;
}
set value(value) {
this._valueLabel.text = value;
}
get value() {
return this._valueLabel.text;
}
// prevents menu from being closed
activate(event) {
this._checked = !this._checked;
this._updateOrnament();
this.emit('toggle', event);
}
_updateOrnament() {
if (this._checked)
this.setOrnament(PopupMenu.Ornament.CHECK);
else
this.setOrnament(PopupMenu.Ornament.NONE);
}
get label() {
return this._labelActor.text;
}
});