Поправлен ebuild steam-launcher

atratsevskiy
Alexander Tratsevskiy 9 years ago
parent fb37423a2f
commit 85850199e6

@ -0,0 +1,21 @@
--- steam 2015-01-01 19:14:52.312377741 +0100
+++ steam_new 2015-01-01 19:13:59.023702762 +0100
@@ -17,6 +17,18 @@
# Set up domain for script localization
export TEXTDOMAIN=steam
+# Steam appends /usr/lib32 to LD_LIBRARY_PATH. We need to make sure that
+# OpenGL implementation dir goes before that, so we need to append it
+# to user's LD_LIBRARY_PATH ourselves. But that's needed only with
+# the new eselect-opengl that uses 000opengl file.
+if [ -f /etc/env.d/000opengl ]; then
+ . /etc/env.d/000opengl
+ # Append only when LDPATH is non-empty -- i.e. using nvidia or ati.
+ if [ -n "${LDPATH}" ]; then
+ export LD_LIBRARY_PATH=${LD_LIBRARY_PATH}${LD_LIBRARY_PATH+:}${LDPATH}
+ fi
+fi
+
function show_message()
{
style=$1
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