Add preliminary password support to fedora-fade-in

We should really move a lot of the duplicate code between
the various splash plugins to the window code.  We also need
line editing support.
calculate-0.9.5
Ray Strode 16 years ago
parent c8a5e1d318
commit 4335d4352e

@ -3,4 +3,4 @@
- Drop all the make ram disk and copy code. That was just to make bolting things on easier. We can integrate now.
- allow longer than 255 byte replies from server to client
- make server send immediate ACK for password request and then ANSWER later with a link back to original request in ANSWER
- add ask-for-password support to fedora-fade-in and details plugins
- buffer keyboard input from window instead of individual splash plugins

@ -31,7 +31,7 @@ TMPDIR="$(mktemp -d $PWD/initrd.XXXXXXXXXX)"
(cd $TMPDIR
zcat $INITRD | cpio --quiet -Hnewc -i --make-directories
sed -i -e 's@^#!\(.*\)@#!/bin/plymouthd \1\n@' init
sed -i -e 's@setquiet@&\n/bin/plymouth --show-splash\n/bin/plymouth --ask-for-password@' init
sed -i -e 's@setquiet@&\n/bin/plymouth --show-splash\n/bin/plymouth --ask-for-password\n@' init
(cd $LIBDIR
DEPS=$(get_lib_deps ${LIBEXECDIR}/plymouth/plymouth ${LIBDIR}/plymouth/fedora-fade-in.so ${LIBDIR}/plymouth/text.so ${LIBDIR}/plymouth/details.so)
for dep in $DEPS; do
@ -48,6 +48,9 @@ TMPDIR="$(mktemp -d $PWD/initrd.XXXXXXXXXX)"
install -m644 ${DATADIR}/pixmaps/fedora-logo.png ${TMPDIR}${DATADIR}/plymouth
install -m644 ${DATADIR}/plymouth/star.png ${TMPDIR}${DATADIR}/plymouth
install -m644 ${DATADIR}/plymouth/lock.png ${TMPDIR}${DATADIR}/plymouth
install -m644 ${DATADIR}/plymouth/entry.png ${TMPDIR}${DATADIR}/plymouth
install -m644 ${DATADIR}/plymouth/bullet.png ${TMPDIR}${DATADIR}/plymouth
mkdir -p ${TMPDIR}${LIBDIR}/plymouth
install -m755 ${LIBDIR}/plymouth/fedora-fade-in.so ${TMPDIR}${LIBDIR}/plymouth

@ -16,7 +16,7 @@ fedora_fade_in_la_SOURCES = $(srcdir)/../../ply-boot-splash-plugin.h \
$(srcdir)/fedora-fade-in.c
plymouthdir = $(datadir)/plymouth
plymouth_DATA = star.png
plymouth_DATA = star.png bullet.png entry.png lock.png
EXTRA_DIST = $(plymouth_DATA)
MAINTAINERCLEANFILES = Makefile.in

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@ -1,6 +1,6 @@
/* fedora-fade-in.c - boot splash plugin
*
* Copyright (C) 2007 Red Hat, Inc.
* Copyright (C) 2007, 2008 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -37,8 +37,10 @@
#include <sys/types.h>
#include <values.h>
#include <unistd.h>
#include <wchar.h>
#include "ply-boot-splash-plugin.h"
#include "ply-buffer.h"
#include "ply-event-loop.h"
#include "ply-list.h"
#include "ply-logger.h"
@ -61,15 +63,32 @@ typedef struct
double speed;
} star_t;
typedef struct
{
int x;
int y;
int number_of_bullets;
} entry_t;
struct _ply_boot_splash_plugin
{
ply_event_loop_t *loop;
ply_frame_buffer_t *frame_buffer;
ply_image_t *logo_image;
ply_image_t *star_image;
ply_image_t *bullet_image;
ply_image_t *lock_image;
ply_image_t *entry_image;
ply_list_t *stars;
ply_window_t *window;
entry_t *entry;
ply_boot_splash_password_answer_handler_t password_answer_handler;
void *password_answer_data;
ply_buffer_t *keyboard_input_buffer;
double start_time;
double now;
};
@ -83,14 +102,39 @@ create_plugin (void)
plugin = calloc (1, sizeof (ply_boot_splash_plugin_t));
plugin->start_time = 0.0;
plugin->keyboard_input_buffer = ply_buffer_new ();
plugin->frame_buffer = ply_frame_buffer_new (NULL);
plugin->logo_image = ply_image_new (PLYMOUTH_IMAGE_DIR "fedora-logo.png");
plugin->star_image = ply_image_new (PLYMOUTH_IMAGE_DIR "star.png");
plugin->lock_image = ply_image_new (PLYMOUTH_IMAGE_DIR "lock.png");
plugin->bullet_image = ply_image_new (PLYMOUTH_IMAGE_DIR "bullet.png");
plugin->entry_image = ply_image_new (PLYMOUTH_IMAGE_DIR "entry.png");
plugin->stars = ply_list_new ();
return plugin;
}
static entry_t *
entry_new (int x,
int y)
{
entry_t *entry;
entry = calloc (1, sizeof (entry_t));
entry->x = x;
entry->y = y;
return entry;
}
static void
entry_free (entry_t *entry)
{
free (entry);
}
star_t *
star_new (int x,
int y,
@ -146,9 +190,14 @@ destroy_plugin (ply_boot_splash_plugin_t *plugin)
if (plugin == NULL)
return;
ply_buffer_free (plugin->keyboard_input_buffer);
free_stars (plugin);
ply_image_free (plugin->logo_image);
ply_image_free (plugin->star_image);
ply_image_free (plugin->bullet_image);
ply_image_free (plugin->entry_image);
ply_image_free (plugin->lock_image);
ply_frame_buffer_free (plugin->frame_buffer);
free (plugin);
}
@ -222,6 +271,7 @@ animate_at_time (ply_boot_splash_plugin_t *plugin,
ply_frame_buffer_unpause_updates (plugin->frame_buffer);
}
static void draw_password_entry (ply_boot_splash_plugin_t *plugin);
static void
on_timeout (ply_boot_splash_plugin_t *plugin)
{
@ -230,7 +280,6 @@ on_timeout (ply_boot_splash_plugin_t *plugin)
ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_GRAPHICS);
plugin->now = ply_get_timestamp ();
/* The choice below is between
*
* 1) keeping a constant animation speed, and dropping
@ -304,8 +353,6 @@ stop_animation (ply_boot_splash_plugin_t *plugin)
ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
0.0, 0.0, 0.0, 1.0);
ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
if (plugin->loop != NULL)
{
ply_event_loop_stop_watching_for_timeout (plugin->loop,
@ -319,6 +366,7 @@ on_interrupt (ply_boot_splash_plugin_t *plugin)
{
ply_event_loop_exit (plugin->loop, 1);
stop_animation (plugin);
ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
}
static void
@ -352,6 +400,18 @@ show_splash_screen (ply_boot_splash_plugin_t *plugin,
if (!ply_image_load (plugin->star_image))
return false;
ply_trace ("loading lock image");
if (!ply_image_load (plugin->lock_image))
return false;
ply_trace ("loading bullet image");
if (!ply_image_load (plugin->bullet_image))
return false;
ply_trace ("loading entry image");
if (!ply_image_load (plugin->entry_image))
return false;
ply_trace ("opening frame buffer");
if (!ply_frame_buffer_open (plugin->frame_buffer))
{
@ -473,12 +533,125 @@ hide_splash_screen (ply_boot_splash_plugin_t *plugin,
}
ply_frame_buffer_close (plugin->frame_buffer);
ply_window_set_mode (plugin->window, PLY_WINDOW_MODE_TEXT);
}
static void
draw_password_entry (ply_boot_splash_plugin_t *plugin)
{
ply_frame_buffer_area_t lock_area, entry_area, bullet_area;
uint32_t *lock_data, *entry_data, *bullet_data;
int x, y, i;
ply_frame_buffer_pause_updates (plugin->frame_buffer);
entry_data = ply_image_get_data (plugin->entry_image);
entry_area.width = ply_image_get_width (plugin->entry_image);
entry_area.height = ply_image_get_height (plugin->entry_image);
entry_area.x = plugin->entry->x;
entry_area.y = plugin->entry->y;
ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
&entry_area, 0, 0,
entry_data);
lock_data = ply_image_get_data (plugin->lock_image);
lock_area.width = ply_image_get_width (plugin->lock_image);
lock_area.height = ply_image_get_height (plugin->lock_image);
x = plugin->entry->x - lock_area.width;
y = plugin->entry->y + entry_area.height / 2.0 - lock_area.height / 2.0;
lock_area.x = x;
lock_area.y = y;
ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
&lock_area, 0, 0,
lock_data);
bullet_data = ply_image_get_data (plugin->bullet_image);
bullet_area.width = ply_image_get_width (plugin->bullet_image);
bullet_area.height = ply_image_get_height (plugin->bullet_image);
for (i = 0; i < plugin->entry->number_of_bullets; i++)
{
bullet_area.x = plugin->entry->x + (i + 1) * bullet_area.width;
bullet_area.y = plugin->entry->y + entry_area.height / 2.0 - bullet_area.height / 2.0;
ply_frame_buffer_fill_with_argb32_data (plugin->frame_buffer,
&bullet_area, 0, 0,
bullet_data);
}
ply_frame_buffer_unpause_updates (plugin->frame_buffer);
}
static void
show_password_entry (ply_boot_splash_plugin_t *plugin)
{
ply_frame_buffer_area_t area;
int x, y;
int lock_width, lock_height;
int entry_width, entry_height;
assert (plugin != NULL);
ply_frame_buffer_get_size (plugin->frame_buffer, &area);
lock_width = ply_image_get_width (plugin->lock_image);
lock_height = ply_image_get_height (plugin->lock_image);
entry_width = ply_image_get_width (plugin->entry_image);
entry_height = ply_image_get_height (plugin->entry_image);
x = area.width / 2.0 - (lock_width + entry_width) / 2.0 + lock_width;
y = area.height / 2.0 - entry_height / 2.0;
plugin->entry = entry_new (x, y);
ply_frame_buffer_fill_with_color (plugin->frame_buffer, NULL,
0.1, 0.1, .7, 1.0);
draw_password_entry (plugin);
}
void
ask_for_password (ply_boot_splash_plugin_t *plugin,
ply_boot_splash_password_answer_handler_t answer_handler,
void *answer_data)
{
plugin->password_answer_handler = answer_handler;
plugin->password_answer_data = answer_data;
stop_animation (plugin);
show_password_entry (plugin);
}
void
on_keyboard_input (ply_boot_splash_plugin_t *plugin,
const char *keyboard_input)
{
ssize_t character_size;
character_size = (ssize_t) mbrlen (keyboard_input, MB_CUR_MAX, NULL);
if (character_size < 0)
return;
if (plugin->password_answer_handler == NULL)
return;
if (character_size == 1 && keyboard_input[0] == '\r')
{
plugin->password_answer_handler (plugin->password_answer_data,
ply_buffer_get_bytes (plugin->keyboard_input_buffer));
ply_buffer_clear (plugin->keyboard_input_buffer);
plugin->password_answer_handler = NULL;
start_animation (plugin);
return;
}
ply_buffer_append_bytes (plugin->keyboard_input_buffer,
keyboard_input, character_size);
plugin->entry->number_of_bullets++;
draw_password_entry (plugin);
}
ply_boot_splash_plugin_interface_t *
@ -491,6 +664,7 @@ ply_boot_splash_plugin_get_interface (void)
.show_splash_screen = show_splash_screen,
.update_status = update_status,
.hide_splash_screen = hide_splash_screen,
.ask_for_password = ask_for_password,
.on_keyboard_input = on_keyboard_input
};

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