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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
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<pkgmetadata>
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<maintainer type="person" proxied="yes">
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<email>alexey+gentoo@asokolov.org</email>
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<name>Alexey Sokolov</name>
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</maintainer>
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<maintainer type="project" proxied="proxy">
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<email>proxy-maint@gentoo.org</email>
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<name>Proxy Maintainers</name>
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</maintainer>
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<maintainer type="project">
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<email>games@gentoo.org</email>
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<name>Gentoo Games Project</name>
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</maintainer>
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<longdescription lang="en">
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OpenSceneGraph on steroids. This fork was created to experiment with
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performance enhancements for OpenMW that are too controversial to be
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included in the general purpose OSG project - either for design reasons
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or backward compatibility reasons. OpenMW still works with "vanilla"
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OpenSceneGraph, but it is recommended to use the fork for better
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performance (around 10-15% on most devices). Note that the improvements
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are very specific to OpenMW and its animation code in particular; other
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OpenSceneGraph applications are not likely to see the same speed-up, or
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any speed-up at all if they are already GPU limited.
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</longdescription>
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<use>
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<flag name="collada">Enable DAE file support via <pkg>dev-libs/collada-dom</pkg></flag>
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<flag name="dicom">Enable DICOM medical image file support via <pkg>sci-libs/dcmtk</pkg></flag>
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<flag name="egl">Enable EGL support</flag>
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<flag name="fox">Build examples using <pkg>x11-libs/fox</pkg> library</flag>
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<flag name="gdal">Enable support for <pkg>sci-libs/gdal</pkg> library</flag>
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<flag name="las">Enable support for geospatial data LAS LiDAR format using <pkg>sci-geosciences/liblas</pkg></flag>
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<flag name="openinventor">Build OpenInventor plugin</flag>
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<flag name="osgapps">Build osg applications</flag>
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<flag name="sdl2">Use <pkg>media-libs/libsdl2</pkg> additionally to <pkg>media-libs/libsdl</pkg></flag>
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<flag name="xrandr">Enable support for the X xrandr extension</flag>
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</use>
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<upstream>
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<remote-id type="github">OpenMW/osg</remote-id>
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</upstream>
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</pkgmetadata>
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